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The Block: Tool for tension regulation
The Block is a tool to help children and young people with tension regulation.
On the site you will find:
- information about the tool,
- an online shop to purchase the material,
- training for school.
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Speech therapy material: Therapy material
You can purchase worksheets and therapy materials through this online store.
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Organization and Logistics: Learning path
In this learning path you will practice the following learning material around the logistics process of goods:
- safety and ergonomics;
- (internal) means of transport;
- signaling and stacking;
- prepare for shipment.
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Healthy food: Learning path M&W
Through this learning path you will learn how to put together a healthy meal, prepare it and how to store food correctly.
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Loose parts play: Betting on open-ended play materials
Get started with open-ended materials that kids can fill in, grab, collect, move and explore on their own. Not classic toys, but everything that can be found in the real world.
On this site you will find:
- inspiration about playing with loose parts on …
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Publisher Zwijsen Netherlands
On this website you will find all information about the various Dutch methods of publisher Zwijsen:
- Semsom,
- pen strokes,
- Zwijsen's Affairs,
- WegWiseVR,
- treasure chest,
- Learn to read safely (kim version),
- language hunt,
- Relay.
Be sure to click on the …
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Final project: Learning to program and code
If you have followed all the previous learning paths, you can get started here to create a final project.
You will get to know the process of designing, developing and presenting new projects.
First, you study some sample projects. Then you will …
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The counter loop: Learning to program and code
The learning path focuses on using for loops, the counter loop.
In the first lesson you will learn to use an ascending variable to solve more complicated code puzzles.
In the second lesson you will practice using the counter loop. You try to complete …Translated by
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Variables: Learning to program and code
This learning path focuses on the use of variables.
In the first lesson you will practice variables in Sprite Lab.
In the second lesson, you explore repetitive designs using variables. You will discover how the variables code is easier to write and …Translated by
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Features: Learn to program and code
In the learning path you will discover that functions can be useful.
You use certain functions at the artist for this. Then you get to work with other types of functions to help the farmer harvest his crops.
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Conditionals 2: Learning to program and code
The learning path teaches you to work with conditionals.
In the first lesson, you help the farmer fill holes and dig soil, even if they don't know the size of the holes or the height of the mounds of soil. To solve the coding puzzles, use a loop. …
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Conditionals 1: Learning to program and code
The learning path focuses on the use of conditionals.
In the first two lessons you will practice concepts with which you will gain experience working with conditionals.
In the latter you code with conditionals. You write code that responds to the …
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