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STEMOOV: Video
This video demonstrates, using a practical example, how the STEMOOV model can be effectively applied in a teaching situation.
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Woodcraft VR: Project InnoVET XR
Woodcraft VR is the VR training to learn to work with woodworking machines.
During the training you will learn to work safely with the panel saw and milling machine. There are various tasks per machine, such as changing the saw blade or cutter …
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Safety and instruction to the machines via AR: Project InnoVET
Within this project, an Augmented Reality (AR) was developed to work safely with machines in a school's machinery park. The videos with manual are made available as a lesson package. The emphasis in this project is on woodworking machines. …
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Digital learning paths for vocational training: Project InnoVET
This project focused on digital learning paths. A digital learning path is a logical sequence of learning activities (instructional video, text, (part of a) syllabus, assignment, exercise, evaluation, feedback, etc.) that is offered on a …
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VRool: Project InnoVET
Within this project, VTI Deinze, Scheppersinstituut Wetteren, Tectura Merelbeke and Richtpunt campus Eeklo developed a serious game VRiool aimed at the construction of a domestic sewage network. Students can virtually install a home sewerage …
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Integrate VOICE
In this film of approximately nineteen minutes, the pedagogical guidance service of the GO! how to optimally integrate STEM in secondary education.
Questions to be answered:
- How will STEM be addressed in the curriculum after modernization?
- What is …
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VideoTeacher -
Virtual Reality in TA Keerbergen
A good practical example of TA Keerbergen where several students can work simultaneously in Virtual Reality. More information in the video about the approach and the advantages of their working method.
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VideoTeacher -
Augmented Reality: COSMO research
Spatial AR from the COSMO study is briefly introduced here to give a first impression of what this means and how we use it.
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VideoTeacher -
Spatial Augmented Reality
In De Hoge Kouter Kortrijk, special education, Spatial Augmented Reality is used to support students with assembly tasks. The school participates in the COSMO research in which the technology is further refined. Although special education is used …
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VideoTeacher -
Help shape future-oriented learning, Smart Living and Living: Project InnoVET
Pupils and teachers from STEM and non-STEM study options work together with companies, including healthcare institutions, on socially relevant projects linked to the transition area Smart Living & Living. Due to COVID-19 we have been …
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COSMO: Virtual reality and augmented reality
COSMO is a research project involving companies from the manufacturing industry, research groups and secondary schools.
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ArticleTeacher -
Limburg VOTE! 2020-2021: Living Lab Industry 4.0
The challenge for secondary schools on their way to Industry 4.0 is that teachers and students must have the necessary skills and competences. And let that be exactly what Living Lab bets on. The students have made the Fisher Technics simulation …
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