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Traffic at School: Practice platform
The Traffic Practice Platform is a new online and free traffic educational learning platform for secondary education. Students can work on different themes on the Practice Platform. They increase their knowledge about traffic and mobility through …
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LeerID School Desk: Technical support for administrator
On this page you will find the manuals and information you need as a LeerID administrator to work with LeerID:
- How do you create LeerID accounts and how do you manage them afterwards?
- How can you make applications visible to your students in …
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LeerID: One key for digital learning resources
LeerID is the single sign-on solution developed by the Flemish government. With LeerID, primary and secondary school students can log in to various digital learning resources and applications with one username and one password.
On this website you …
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Games in the classroom: Guidelines for successful learning goals
The Games in the Classroom handbook is intended as a guideline for teachers who want to incorporate video games into their lessons. You will find the background knowledge you need to use video games as educational tools. There are also many …
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When sharing becomes hurt: Teaching package on cyberbullying
Snapchat, TikTok, Twitter, Instagram... there are countless apps that interest and fascinate young people. And rightly so, because they offer countless possibilities: keep in touch with friends, create and publish things yourself, like and comment …
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EDUbox Sexting: Educational package
Sexting: With just a few taps on the screen, naughty messages and photos can be exchanged, increasing tension and unleashing the imagination. But sexting can also come with a lot of risks and concerns. The EDUbox Sexting: rules for digital …
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PEGI Class Challenge: Talk about age rating and video game content with your students
Test your students' knowledge! Talk to them about age labels and content icons for video games.
Gain a better understanding of the video game age rating system by raising students' awareness of video game content and responsible gaming. Start a …
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EU Code Week 2023: Toolkit
This toolkit bundles various accessible tools to get started with programming in the classroom or at school. With each application you will receive information about price, target group, requirements and a handy link to useful learning resources …
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EU Code Week 2023: Inspiration guide
In this concise inspiration guide you will find information and tips about organizing activities during EU Code Week. During this annual event, we pay attention to programming and computational thinking throughout Europe with various events, …
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Typyp: The typing course for your school
With Tyyp, children learn to touch type while playing. The course explains everything clearly with fun instructional videos. Students can complete the course completely independently. By alternating the exercises with typing games it remains …
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Combine outdoor learning with ICT: Inspiration Bundle
Outdoor learning & IT? Which can! With this bundle we inspire you to combine both.
The bundle consists of 3 parts:
- practical tips;
- four apps with teaching ideas by grade;
- twelve apps and a short description for use outside the classroom …
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Working with Microsoft: Overview of ICT tools
This document is a collection of one-pagers with a clear and simple overview of how to use Microsoft tools and how to use them in class.
These items are discussed:
- dictate;
- Immersive Reader;
- Editor;
- Microsoft Forms;
- Reading Progress;
- Math Solver; …
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