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This way, your BSO students surf with a critical eye
How do you teach students in vocational secondary education to argue well, make conscious choices and deal with media alertly? Three teachers explain how they work on the final objectives of critical thinking and media literacy in their lessons.
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GETTING YOURSELF WAY in Care and Health: Educational game
The aim of the game is to familiarize young people with the healthcare and welfare landscape.
The game is built around fifteen characters with various requests for help in the field of health and well-being. The players try to help the characters by …
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Crazy about myself: The mental health game
Talking helps! Unfortunately, the threshold for starting a conversation about mental health is often very high.
Crazy about myself is a card game released by author and documentary maker Alwin Ritstier, who is best known for his YouTube channel …
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Amai!: Card game artificial intelligence
Be the first to try to build a smart AI solution such as a smart refrigerator, a nutrition coach or a waste sorting aid. You do that by collecting the right cards. And make sure your system doesn't crash!
The game is simple with simple rules and is …
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Building learning labs and innovative learning spaces
A practical guide developed by European Schoolnet to support schools and teachers in the roll-out of STEM labs and a Future Classroom. The secondary school RHIZO Lyceum OLV Vlaanderen is described in this guide as a practical example.
Read the full …
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Say it with an animal: Card game based on the Axen Rose
Do you want to discuss behavior? Do you want to use the Axenroos for this? Then this beastly original card game is for you!
The social colloquial language in a group certainly deserves our attention. Ferdinand Cuvelier's Axen Rose gives a simple …
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Case studies as a working method in health sciences
In this article you will find information about the use of case studies as teaching methods in health sciences courses. You can use cases to develop learning content
to illustrate. You can also use them as a working method to process learning …Translated by
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A stitch loose?: A playful conversation about mental health and quality of life
Loose a stitch? is a stubborn game that opens up the stigma surrounding (mental) vulnerability in a creative, constructive and positive way and increases resilience .
Targets
- Awareness and understanding about mental well-being, stigma and …
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Is that WEIRD?: Board game about mental wellbeing, disability and diversity
Mental vulnerability and limitations are themes that are not easy to discuss and can be stigmatized. The stubborn board game Is that WEIRD? helps break through these barriers. Children are stimulated by the game to engage in conversation, so that …
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Code names: Expansion Belgium
With the permission of the publishers, Level21 has made expansion decks of two hundred words. You can use this theme set with the original game to invest extra in knowledge and vocabulary related to Belgium:
- motorways;
- waterways and rivers; …
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Information skills in assignments
Pupils come into contact with various media on a daily basis. Also while creating tasks and assignments, students often search the internet. But is the information they find here correct and reliable?
This article focuses on teaching students a …
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Okay?!: Game sexual harassment
Through the game Okay?! make the theme of sexual transgressive behavior a subject of discussion among young people.
- Discuss drawings of sexual situations based on six criteria.
- Pay attention to what you feel and think about it. What is an appropriate …
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