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Talkr: Let pictures talk
The Talkr app allows you to let photos speak. By importing your own or other photos, you bring the character in the photo to life, as it were.
The Talkr Live app offers the same possibilities. However, it is possible to record live. When using the app …
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The subway guide worldwide: Ozobot lesson plan
In this lesson, students are introduced to the metro lines of twelve well-known cities. In this way, they learn to orient themselves on a metro map and trace the correct route on it. In addition, they must apply the color codes so that the Ozobot …
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COSMO: Virtual reality and augmented reality
COSMO is a research project involving companies from the manufacturing industry, research groups and secondary schools.
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Health: Apps and digital applications
This comprehensive course is about using apps and digital applications that are all related to the theme of health. The following topics are covered:
- nutrition,
- movement,
- medicines,
- doctor,
- FIRST AID,
- mutuality,
- make an appointment with a …
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Once upon a time ...: Teaching ideas about fake news
In this article from Studio TOPless you will get didactic tips and ideas for putting together a lesson about fake news.
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Article (4) -
7 facts about sexting
The making, sending or sharing of sexually tinted messages or photographs is called sexting.
Adults do it and also young people.
Here you can read 7 facts.
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Sexting and shame sexting
This Dutch article provides information about online sexuality among young people. You will find preventive actions that you can take as a school.
Sexting is sending nude photos or sex videos via online media. It is usually done voluntarily and in an …
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VRKeer: Immersive learning process for traffic insight among cyclists
VRkeer is a serious game in virtual reality (VR), which aims to teach students in the third grade of primary education and the first grade of secondary education more traffic insight through interactive exercises.
Students are immersed in lifelike …
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Kamishibai: Digital storytelling kiosk
The digital storytelling kiosk is a digital kamishibai theater with a touch screen on top of a bookcase.
Ninety-eight stories are shown on screen in twenty-one different languages. Some stories also have a processing activity associated with them. The …
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SQUEEZE: A serious game about online identity
SQUEEZE is a method of JES vzw about online identity with a fixed duration of 100 minutes. In concrete terms, teenagers individually test the prototype of the new online platform Squeeze on tablets or laptops, and then reflect on their behavior …
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First Lego League as an education program: Information
First Lego League is a competition in which you can participate with your students. Young people aged between 9 and 14 are challenged to investigate the social role of technology and technology. This is linked to a theme on the basis of various …
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Sm @ rtbib inspiration bundle
Sm @ rtbib is ...
... a game, developed by the Regional Oriented Library Policy Brussels in collaboration with the non-profit organization Mediaraven, to show young people in school (and free time) the various tools of the Brussels public …
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