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Numerical Mathematics with Python: Python Programs and Manual
This manual covers a large number of computer programs written in Python that replace manual calculations in numerical mathematics. Here you will find a wide range of mathematical applications within numerical mathematics. A Python program …
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Using BookWidgets Scientific Calculator: Guide
This is a guide to the BookWidgets scientific calculator. The students initially do not find this a useful calculator because they are not used to working with it and there are quite a few buttons on it that they are not familiar with.
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Laser alarm: STEM project
In this STEM project, your students are challenged to design, build and test a device that is able to bypass an optical alarm system. Your students will receive an explanation of how an optical alarm system works. Afterwards, your students can get …
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Programming Arduino: Manual
This manual explains how to load a program from the Arduino IDE to an Arduino UNO, MEGA, nano, ESP8266 or ESP32.
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Installation of Arduino IDE: Manual
In this manual you will receive extensive information about installing and setting up the Arduino Integrated Development Environment (IDE). This for the Arduino UNO, MEGA, nano, UNO (WAVGAT), ESP8266, ESP32 and ATtiny.
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Calepino: Guide to adding words
Calepino is an app to keep a dictionary on your smartphone. The use is very intuitive, but students or course participants sometimes have some difficulty with it the first time. This document is a manual on how to add words.
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Building the game Space Invaders: Step-by-step Scratch
A step-by-step plan to build a game of Space Invaders with Scratch.
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Using the fill handle in Excel: Step-by-step plan
Learn how to use the fill handle in Excel step by step.
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Descriptive Statistics with GeoGebra and Excel: Assignments - Delta 3
First, measures of center and dispersion are determined using GeoGebra. In the next part you will learn how to make graphical representations using GeoGebra (dot plot, bar chart, histogram, box plot) and Excel (pie chart, line chart). You will …
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Approach rules: Learning path
Approach rules for measurement results with digital exercise and schedule.
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Arcade: Game Console Operation
In Arcade , students explore how game consoles work by looking at evolution and discovering how the data processing process is performed by the hardware. They are introduced to bits and bytes and do extensive research into image processing in …
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The ABC of xyz - Explobots
In The ABC of xyz, the students explore the secrets of 3D printing. They discover how you can determine coordinates in the third dimension and how navigation systems work.
The students take their first steps in the world of technical drawing and …Translated by
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