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The little Prince
The Little Prince by Antoine de Saint-Exupéry is the story of a pilot who meets a special boy, the Little Prince, after an emergency landing in the desert. He tells the pilot about the planet he lives on, other planets he visited and their …
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Training or activity (3) -
Dice making: Platonic solids
Make a unique die using scissors or a cutter. You can make a classic cube-shaped die, but the template contains other regular polyhedra.
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Downloadable resource -
Introductory games for French, English, Spanish or German tutors
For language lessons, it is advisable to get acquainted informally for half an hour through a game before the substantive start. That immediately broke the ice. In this article you will find, in addition to the Dutch version of the …
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Article (3) -
Making graphs: How do you do that and when do you use which type of graph?
Article in which different types of charts are discussed and which chart is best used in which situation. The use of the X and Y axes is also discussed.
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Article -
The Wonderful Walk with audio guide through Ghent
The Wonderful Walk introduces your 9 to 14-year-old students to Ghent while exploring. You will complete STEM assignments at seven stops. How do you measure the height of the statue of Jacob Van Artevelde with its shadow? Learn about colors in the …
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Training or activity -
L'oignon fait la sauce
Humorous theater performance, in which Dutch is spoken, but also French.
In this way, this educational performance, for everyone aged 11 and up, is both a piece of history and a piece of French lessons!A humorous look at the decisions of the …
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Training or activity -
Odifiks-cluBXL: STEM Project
From a philosophical question, encourage children to get started with the available material. They ask a researchable question (or come up with a designable idea). They then investigate that question (they design that idea) and finally propose it …
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Downloadable resource (7) -
Memory: Counting gingerbread cookies
Find the right numbers and gingerbread cookies together. You play a memory game in which you have to count the gingerbread cookies and then recognize the numbers.
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Interactive exercise -
Research reflector: STEM project
Overview of a number of concrete practical examples of STEM and inquiry-based learning in the classroom.
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Downloadable resource (4) -
Connecting Analog and Digital Clock: Memory Game
You practice reading the clock by playing a memory game.
You can play the quest on different levels and you do that by adjusting the following:
- the time setting (12 hours or 24 hours);
- the level
- to within an hour, half an hour, a quarter of an hour, …
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Interactive exercise (11)