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DiabetesPro: Platform and diabetes information material
DiabetesPro is the magazine and online platform of V&VN Diabetes Care for diabetes nurses, nurse specialists and practice assistants.
On this page you will find an overview of information material for people with diabetes and a migration …
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MicroBlocks: Learning to program
MicroBlocks is a free, Scratch-like programming language for learning to work with educational microcontroller boards such as the Micro:bit, Adafruit Circuit Playground Express and many others. MicroBlocks is a live programming system.
Click on a …
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SchooVR: Create your own virtual environments
Website where you can build VR environments yourself or find and use existing lessons in your own classroom.
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Dealing with Socially Acute Questions in the English-Language Classroom
This article provides tools that second language teachers can use for a constructive intercultural dialogue in the event of socially undesirable interactions in a mixed language group. A case study of a racist statement during an interfaculty …
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Robotland: Moves your world
Robotland is a technology and fun park located in Essen. You can become acquainted with the most innovative transport and robot techniques of the moment in an educational, but playful way.
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Making studio of the Klokhuis
What do breakdancing, vlogging, making a lava lamp and bird watching have in common? You can do and learn all these activities in the making studio of Het Klokhuis. Which crafting assignment will you start with your kids? Check the link for …
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Bring the Chimera and AI into your classroom!
Article about a teaching project introducing the Greek hero Bellerophon, his flying horse Pegasus and the terrible Chimaera. Greek myths are thus combined with artistic training and artificial intelligence to bring the fantasy three-headed monster …
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Blockly4Arduino: Programming Tool
This website is ideal for non-programmers to be able to work with an Arduino. You program your microcontroller using blocks.
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Strawbees: Make STEAM easy for you and your class
On this site, connecting materials and using cheap materials (plastic straws, cardboard ...) and connecting materials are used to learn about building, coding and robotics.
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Artificial Intelligence and Ancient Greek: Project Description
Article about a project developed to bridge the gap between classical languages and modern computer techniques and programming languages, providing an introduction to the world of artificial intelligence and its possibilities, but also its …
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Bring Tacitus to life with AI
Article about a project on AI technology, a collaboration between Ghent University and Sint-Lievenscollege, where a bridge was built between two apparent opposites: classical languages and programming languages. In this project, you can use your …
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Latin and Game Design: Project Nicolai Klimii
Latin and programming seem like opposites that you wouldn't immediately use in the same context. This game project, which is a collaboration between the Educational Master UGent and the Sint-Lievenscollege, proves the opposite. We hope to …
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