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Bring Tacitus to life with AI
Article about a project on AI technology, a collaboration between Ghent University and Sint-Lievenscollege, where a bridge was built between two apparent opposites: classical languages and programming languages. In this project, you can use your …
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Pythia: Epigraphy, Poetry and AI
When studying Classical Antiquity, we rely on all kinds of sources. Stories of great poets, beautiful temples, drawings on all kinds of objects... In this AI project you will get to know epigraphy, the branch of archeology that delves into …
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AI in the classroom: Why and how?
Article about how and why you can use AI in the classroom. You will discover some concrete ideas for involving AI in language subjects, in art and in wider society. This can serve as inspiration for setting up cross-curricular projects in the …
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COSMO: Virtual reality and augmented reality
COSMO is a research project involving companies from the manufacturing industry, research groups and secondary schools.
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Tutankhamun's Tomb: Virtual Reality
A virtual trip to Egypt. You will visit the tomb of Tutankhamun. Here you get an overview of the method and the archaeological finds.
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VideoTeacher, ICT co-ordinator -
Once upon a time ...: Teaching ideas about fake news
In this article from Studio TOPless you will get didactic tips and ideas for putting together a lesson about fake news.
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Article (4) -
7 facts about sexting
The making, sending or sharing of sexually tinted messages or photographs is called sexting.
Adults do it and also young people.
Here you can read 7 facts.
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Sexting and shame sexting
This Dutch article provides information about online sexuality among young people. You will find preventive actions that you can take as a school.
Sexting is sending nude photos or sex videos via online media. It is usually done voluntarily and in an …
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Article (3)Teacher, ICT co-ordinator, … -
Let the sea level rise in Google Earth
On the basis of this instruction you can a teacher make the sea level rise in Google Earth.
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Formative evaluation in language education: Development toolbox a.d.h.v. participatory research
Presentation of a session on the School-heart research study day of 14 February 2019.
Evaluation theme / Inside class differentiation
In this session, participants are introduced to how participatory action research was conducted in the context of …
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Tips for a correct body posture when using a computer
Animated cartoon that indicates how ergonomically it is used for a computer, both for adults and children. It is also pointed out that children should not be sitting more than half an hour in front of a computer.
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Video (19)ICT co-ordinator, Other