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Flyer design in Photopea: Video
In this video you will learn how to design an A7 flyer in the graphic design program Photopea.
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STEMOOV: Video
This video demonstrates, using a practical example, how the STEMOOV model can be effectively applied in a teaching situation.
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Kids Think Wide: Writing and Conversation Ideas
Dive into this ever-expanding gallery of compelling images, each paired with discussion questions and suggested writing prompts. Unleash the creative potential of these amazing snapshots and watch as they inspire conversations and written …
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AI in Photoshop
This video demonstrates the new AI feature in Photoshop using a demo with an image from Pixels.
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3D animations of technical matters
In this English-language video channel, technical matters such as buildings, ski lifts, bridges, etc. are explained using 3D drawings and animations.
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The drop cap in InDesign
This video explains how to make a decorative cap in the InDesign program. It can also be done with the necessary creativity in other environments such as a Google presentation.
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Functions of a work of art: Audiovisual teaching materials
In this collection you will find image and sound fragments about the functions of a work of art, together with more context and concrete teaching tips.
In these collections we analyze all facets of art. We distinguish relaxing, philosophical, …
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Game development: Audiovisual teaching materials
In this collection you will find audio and video for a game development lesson. The editors of Het Archief voor Onderwijs searched for striking visual material and clipped fragments to bring this subject to the classroom. Use the collection to …
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Camera terms: Explainer video
Video explaining aperture, shutter speed and ISO for photography.
The explanation is detailed and mainly focused on DSLR (SLR photography).
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Design your own game: The packaging (4)
In this fourth part of a four-part assignment to make a full game, the fourth step is for your students to make the packaging.
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Design your own game: The pawns (3)
In this third part of a four part assignment to make a full game, your students will make the pawns as a third step.
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Design your own game: The playing cards (2)
In this second part of a four-part assignment to make a complete game, your students will make the playing cards as a second step.
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