-
Bring Tacitus to life with AI
Article about a project on AI technology, a collaboration between Ghent University and Sint-Lievenscollege, where a bridge was built between two apparent opposites: classical languages and programming languages. In this project, you can use your …
Translated by
ArticleTeacher, ICT co-ordinator, … -
Latin and Game Design: Project Nicolai Klimii
Latin and programming seem like opposites that you wouldn't immediately use in the same context. This game project, which is a collaboration between the Educational Master UGent and the Sint-Lievenscollege, proves the opposite. We hope to …
Translated by
ArticleTeacher, ICT co-ordinator, … -
Bring the Roman Emperors back to life with AI
Artificial Intelligence has an increasing influence on our lives. From autocorrect on touchscreen keyboards to recommendations on Netflix, the posts on social media, the deliveries on Deliveroo… to the ranking on Tinder. Take your smartphone by …
Translated by
ArticleTeacher, ICT co-ordinator, … -
Building learning labs and innovative learning spaces
A practical guide developed by European Schoolnet to support schools and teachers in the roll-out of STEM labs and a Future Classroom. The secondary school RHIZO Lyceum OLV Vlaanderen is described in this guide as a practical example.
Read the full …
Translated by
ArticleTeacher -
Create your own photo story
Perhaps an idea if you are looking for another approach to a group task or a cross-border project. Why do not you let the students put together a photo story?
A photo story is a bit like a drawing: you place some pictures on a page and combine that …
Translated by
Article (43)Teacher, ICT co-ordinator, … -
The digital board in the (language) classroom: Efficient and effective?
In July 2010, thanks to the support of the European Commission, through the COMENIUS action of the European Lifelong Learning Programme, I was able to participate in the further training Designing Activities for the 2.0 Language Classroom in …
Translated by
Article (4)Other function