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Digital learning paths in the soft sector in technical and vocational education: Project Innovet
Article in which you can learn more about the Innovet project Digital learning paths in the soft sector in technical and vocational education. The project focuses on digital learning paths and practice-oriented training in the soft sector. Four …
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EV'nAR 2.0: Project InnoVET XR
The project provides teaching support material on alternative drive technologies in automotive technical education via MS hololens, tablet and smartphone (IOS and Android). Students learn about the technology interactively in a classroom or …
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EV'nAR: Manual
EV'nAR is an AR tool that you can use on the Microsoft Hololens, smartphone and tablet. With the help of this app, the student can become acquainted with an electric vehicle and a hydrogen vehicle via augmented reality .
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Making a video with the Clips app: Step-by-step plan
Clips is an app that allows you to make fun videos. On the one hand, it has very simple controls and on the other hand, it has amazing effects that you can add to your video. You can film directly in the app and/or use pre-recorded images. You can …
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Virtual Reality in the classroom: Applications and examples
Extensive list of links to various virtual reality applications for technical and general subjects. You will receive examples of VR for the following courses:
- car,
- wood and construction,
- electricity and central heating,
- VOICE,
- math,
- Sciences, …
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Coding and programming: Useful links
In this article I collect some useful links for the subject of computer science and STEM. This mainly concerns teaching materials related to coding and programming. The tools and platforms listed are free to use and largely open source.
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COSMO: Virtual reality and augmented reality
COSMO is a research project involving companies from the manufacturing industry, research groups and secondary schools.
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Health: Apps and digital applications
This comprehensive course is about using apps and digital applications that are all related to the theme of health. The following topics are covered:
- nutrition,
- movement,
- medicines,
- doctor,
- FIRST AID,
- mutuality,
- make an appointment with a …
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Starting with VR in the classroom: Info bundle
This bundle is aimed at schools that want to get started with Virtual Reality (VR) and more specifically with assembly tasks in Virtual Reality. You can read about the history of Virtual Reality and get a lot of didactic tips about the use of VR. In …
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InnoVET: Webinar Handouts
Handouts of the webinar on the InnoVET subsite. Step by step it is shown how you can search for learning materials on this sub-site of KlasCement.
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This is how a computer thinks: Programming and computational thinking in education
How a computer thinks provides primary and secondary schools with information, practical examples and tools to teach students the basics of computational thinking and programming. In this way, schools can familiarize their students with the digital …
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HOWEST belongs to the international top with the training as a Technical Artist
The Hogeschool West-Vlaanderen ( HOWEST ) is the pioneer in the field of 3D applications in our country and also scores highly internationally with this training. Several Belgian Digital Arts and Entertainment ( DAE ) graduates hold top positions at …
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