-
Inclusive language: Workshop
This workshop introduces young people to inclusive language, based on examples from the cultural heritage sector, using a quiz and a practical exercise.
Young people discover barriers to inclusive language. become more aware and learn to recognize and …
Translated by
Downloadable resource -
Unravel mysterious traces: Step-by-step plan
A step-by-step plan for the quest Unravel mysterious traces .
Do you want to come and discover mysterious traces with your class? Then the step-by-step plan is a useful tool to prepare your class visit to the Heritage Center (Erfgoedsite Ename). …
Translated by
Downloadable resource -
Professions and interests: Research cards and assignments
Research cards based on professions and interests:
- nature
- biologist (general, fauna and flora)
- doctor (the human body)
- geologist (non-living nature and space: the earth and the universe)
- MuVo
- architect
- musician
- cinephile
- curator
- culture lover (music, …
Translated by
Downloadable resource (9)Teacher - nature
-
Local Folktales: Didactic Material
Stimulate the curiosity of your students and give meaning to the world that surrounds them by making use of cultural heritage from the school environment: exciting local folktales (from the Flemish Folktale Bank of KU Leuven).
Various subject contents …
Translated by
Downloadable resource (3) -
Ecclesiastical Year: Collection of Work and Quartet
A bundle with information and exercises about the Christmas circle, the Easter circle, the time throughout the year and church holidays.
Translated by
Downloadable resource (77)Teacher -
Africa and philosophy: Lesidee
Lesson schedule in which the following item is discussed: What do Africa and philosophy have to do with each other?
Translated by
Downloadable resource (3)Teacher -
Who is it: Speaking and listening skills
Speaking and listening in a game: with this method everyone listens to each other and there is still life in your class. The working method is based on a mixture between Who is it? and the board game Camel Up (in which you bet which camel will cross …
Translated by
Downloadable resource (90)School/education -
Masterminds: An educational game about the reclamation
Masterminds 2019 is an educational game that is organized by KU Leuven (Department of Economy) in collaboration with De Standaard between 1 September 2019 and 30 November 2019. You can register for the game until 1 October 2019 . But also for those …
Translated by
Downloadable resourceTeacher -
Everything can be worse: Test set
Everything can be worse is a card game where you learn to recognize fake news in a playful way.
Make a fake statement, which everyone has to fill with a sequel. Choose a card from your hand to complete the fake news. Whoever can make the most bizarre …
Translated by
Downloadable resource (5) -
Get it right: Lesson package
10% of the people own 89% of the wealth. And since the economic crisis, this gap has only grown. Find out how we are all victims of this growing inequality and especially what we can do to turn the tide. A lesson sheet in which you learn to think …
Translated by
Downloadable resource (14) -
Nettiquette - Explobots
Nettiquette is a combination of the words network and etiquette. They are norms regarding behavior on the internet and everything that goes with it, such as the use of smartphone, e-mail, social media...
This document lists 31 of these standards.
Translated by
Downloadable resource (47) -
Information literacy: Search plan
The information skills search plan is a step-by-step plan to support students in an assignment to look up information.
This research starts broadly, but then focuses mainly on digital sources. At each step, the student can indicate how smoothly it …
Translated by
Downloadable resource (20)