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Micro:bit for teachers: Exercises and course
An introductory course to familiarize teachers with the micro:bit, a compact and easy-to-use programmable computer. During this course, participants will learn the basics of programming, experiment with input and output functions of the micro:bit, …
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See-through compressor: Project InnoVET XR
Thanks to this project, a Mixed Reality application was created to allow students to get started with the screw compressor. Initially, students can look at the most important parts via an individual learning path. Secondly, students can carry out …
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EV'nAR: Manual
EV'nAR is an AR tool that you can use on the Microsoft Hololens, smartphone and tablet. With the help of this app, the student can become acquainted with an electric vehicle and a hydrogen vehicle via augmented reality .
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SprintPlus: Exercise Books
With these exercise books you can practice the different functionalities of SprintPlus 3 (Windows) and sprintplus.online (webapp).
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Google Docs: Portrait and landscape orientation
In this video you will learn how to combine pages with landscape orientation and pages with portrait orientation in Google Docs.
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Nomophobia test: Addicted to your smartphone? - Explobots
Using this worksheet, students can take a nomophobia test to discover whether they are addicted to their smartphone or not.
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Virtual Reality in the classroom: Applications and examples
Extensive list of links to various virtual reality applications for technical and general subjects. You will receive examples of VR for the following courses:
- car,
- wood and construction,
- electricity and central heating,
- VOICE,
- math,
- Sciences, …
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Talking about sexting with students and students
What's the best way to talk to teens about sexting? In this article, the authors discuss a possible approach. They also provide tips and links about what you as a teacher need to know and what you can do when you talk to young people about the …
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COSMO: Virtual reality and augmented reality
COSMO is a research project involving companies from the manufacturing industry, research groups and secondary schools.
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Starting with VR in the classroom: Info bundle
This bundle is aimed at schools that want to get started with Virtual Reality (VR) and more specifically with assembly tasks in Virtual Reality. You can read about the history of Virtual Reality and get a lot of didactic tips about the use of VR. In …
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Step-by-step plan and correction key at Blockly Games
On the Blockly Games website you learn programming step by step.
In this learning resource you will find a step-by-step plan and correction keys for the games:
- maze,
- bird,
- turtle,
- movie.
- music.
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Intro programming: Theory loops and conditions
These are two demo exercises to get to know conditions and loops together with students.
After this lesson the students can get started with the Dinobal exercise.Translated by
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