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Drinks case with sugar play
The drinks case consists of a script and the sugar game. The purpose of
the game is to increase the knowledge and skills to become more aware
choosing healthy drinks. The students check how much sugar is in the drinks.Translated by
Tangible material -
Game box free time
With this game box, children who know little or no Dutch yet learn and practice words in a playful way, via classic memory, pictionary and other forms of play.
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Tangible material -
Serving beers
Drafting and serving beer: in these BookWidgets you will learn the tricks of the trade.
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Interactive exerciseTeacher -
Serving drinks
Practical tips and etiquette are discussed in these BookWidgets. What should you pay attention to when you take an order? In what order do you prepare the drinks? What do you pay attention to when you serve the order?
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Interactive exerciseTeacher -
Proverbs and sayings
With these Interactive exercises you practice proverbs and sayings.
On the page you will find the following exercises:
- to supplement proverbs;
- the meaning of proverbs and sayings;
- recognize proverbs and sayings in a painting by Pieter Bruegel the …
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Interactive exercise (9)Teacher -
Very sweet: Game form healthy food
The ants are going on the healthy tour. But you have to help them in this educational game about healthy food!
Collect products for your ant colony with as little sugar as possible, or products that are as healthy as possible, or put together an …
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Tangible material (7) -
(TA) ALIENS: Board game around language and spelling
On the basis of the aliens the children learn games or practice new vocabulary.
The learning content is tailored to the different curricula but not method-related.
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Tangible material (6) -
Poetry with magnets: Creative assignment
Form a nice poem on the fridge with the words (magnets).
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Interactive exercise (44)Teacher, ICT co-ordinator -
Rory's Story Cubes Game
Playful students practice their language skills. The basic package has nine dice with images. Participants invent a story based on the scattered pictures.
Tangible material (29)Other function