-
Repair Escape Game
With the Repair Escape Game, participants are introduced to the circular economy in a playful way. By solving puzzles, analyzing error codes, using the right tools and thinking logically and out-of-the-box, participants can repair a broken speaker.
Translated by
Tangible material -
Festo: Festo4Students
Festo develops solutions for automation and provides technical training. They make various learning resources available via their didactic website, such as:
- practice bundles,
- presentations,
- knowledge files,
- learning systems,
- circuit diagram …
Translated by
Website -
Climate, energy and a mountain full of sun: Visit to Fabriek Energiek
Divided into small groups, the students independently go through the themes in this collection during a visit to the Fabriek Energiek educational center.
The following themes are discussed:
- what is climate;
- fossil fuels;
- measuring CO₂; …
Translated by
Downloadable resource (13) -
Repair café: Repairman for the class
Tips for visiting a Repair Café or a professional repairer in the area with your class. Or to possibly invite a repairer to class.
During such a visit or class discussion, students discover what volunteer or professional repairers do, but also …
Translated by
Downloadable resource -
Chemistry in a glass: Dyes in food
Why does tea have a brown color? Is the red food coloring in some candies and Campari made from tiny insects? Why can't jenever be distilled in an iron barrel? You will find answers to these and other questions in this volume.
In the classroom you …
Translated by
Downloadable resource (7) -
Amai!: Card game artificial intelligence
Be the first to try to build a smart AI solution such as a smart refrigerator, a nutrition coach or a waste sorting aid. You do that by collecting the right cards. And make sure your system doesn't crash!
The game is simple with simple rules and is …
Translated by
Tangible material -
Gears: Accompanying material
You will get an overview of terminology related to gears, such as:
- lurch,
- direction,
- angular velocity,
- gear ratio,
- torque (torque).
All these concepts are explained using illustrated examples.
Translated by
Website -
Game Box Become Electrogenie
Become Electrogenie , a game box about the electrical installation in the house.
It fits in perfectly with the technology attainment targets and is guaranteed to provide a few hours of educational fun. During the game, students are familiarized with …
Translated by
Tangible material (3) -
Treasure hunt: Lesson idea
Through geocaching, the students playfully search for various types of immovable heritage such as buildings, rivers, markers. They learn to work with a GPS.
Translated by
Downloadable resource (4) -
PMOT: The specialist for challenging technical materials for STEAM education and individuals
PMOT specializes in science and technology for primary and secondary education. For this purpose, a specially selected range has been put together for education, which fits within inquiry-based and design-based learning.
PMOT is a total supplier …
Translated by
Website (5) -
Skillville: Practicing Life Skills
Skillville is an online multimedia tool that aims to increase financial literacy and achieve cross-curricular attainment targets.
Financial education is the backbone of Skillville and integrates the other contexts of the cross-curricular attainment …
Translated by
Website (7) -
Discover technical talent in primary education
With this project, the province of Limburg wants to work on technology in primary education. They also want to bring primary schools into contact with secondary education.
Their intention is:
- Letting young people discover their talents …
Translated by
Website (9)