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Flyer design in Photopea: Video
In this video you will learn how to design an A7 flyer in the graphic design program Photopea.
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Program drawings with SVG
In this series of exercises from CoderDojo Waregem on Dodona , students learn to code an SVG file of a Yin-Yang symbol with a 0 and 1. This is the symbol of the organization CoderDojo, where volunteers organize coding lessons worldwide.
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Color theory: RGBa and HEXa color picker
This tool represents how colors are constructed. You can look up or set the RGBa or HEXa code of your color here to obtain the correct color.
A color picker or color tool ( color tool or color picker ) is a utility usually found in graphics software …Translated by
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Code Angry Birds with ZIM
This contribution shows you an overview of how you can program the game Angry Birds with ZIM. You will find all the necessary information in this English article to create the finished game .
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Surrealism: Lesson Plan on Destino
This lesson preparation made in Canva is about Destino and provides you with several hours of lessons in which students work with surrealism in combination with Walt Disney and Pixlr, but this is certainly also possible in Photoshop.
Surrealism was …
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Digital design: Course
This is a course with links to additional explanations. The course is about principles of design, designing with text and images. The explanatory videos are on a drive, not on YouTube.
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Integration of 3D into Zimjs
I created an example with VR glasses in Zimjs. Based on an example by inventor Dan Zen .
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Programming and coding with Zimjs: JavaScript
Zimjs is an environment in which young people really learn to 'code by typing text'. I explain in a nutshell what is possible with Zimjs.
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The Creative Code
The Creative Code uses programming as a creative tool and is at the same time an active way to learn more about art. Students also learn to look critically at technology by working with it themselves.
Together with artists who use code as artistic …
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Industry Museum: Assignment series
Assignment during a visit to the Industry Museum in Ghent.
In the lessons on business communication, chapter Branding, the students had to choose colors and fonts for their brand themselves. This visit gave them background on the evolution of …
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LACE AND CLARA: Orphans' clothing workshop
The KANT AND CLARA school program is an experience package from the Maagdenhuis that allows you and your class to follow in the footsteps of the orphans.
Will you help Wooden Clara to update the orphan uniform of the orphans (one hour)? You can choose …
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KANT AND CLARA: Interactive tour
The KANT AND CLARA school program is an experience package from the Maagdenhuis that allows you and your class to follow in the footsteps of the orphans.
During an interactive tour (an hour and a half) we immerse you in the life of an orphan. You will …
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Training or activity