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Update VRiool: Project InnoVET XR
With this follow-up project, the virtual reality application VRiool was expanded with additional content.
VRiool is about the construction of a domestic sewerage network. Students can virtually install a home sewerage network, including installing …
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VR Construction Buttons: Project InnoVET XR
Within this project, a VR application was developed in which, in addition to visuals, the option is also added to virtually build construction nodes step by step and manipulate them. In this way, the invisible operation and technically correct …
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VR system formwork: Project InnoVET XR
This project resulted in a VR application about system formwork, in which students learn to virtually build a column and beam formwork.
The tool is available through the XR lending service of the Regional Technology Centers (RTC). Within RTC East …
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Safety and instruction to the machines via AR: Project InnoVET
Within this project, an Augmented Reality (AR) was developed to work safely with machines in a school's machinery park. The videos with manual are made available as a lesson package. The emphasis in this project is on woodworking machines. …
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Cardgo: Educational card game about the operation, economy and professions of the port
Cardgo lets your students look inside the port area while playing and learning. They experience the impact of the port on their living environment. From now on, there will no longer be a classic preparation bundle as an introduction to the port …
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Fieldwork forest: Lending backpack
With the fieldwork material in these two lending backpacks, your students can carry out a biotope study. Using a scientific working method, they compare and examine the forest with an open field or dune. In this way they come to a conclusion on …
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The material footprint of Flemish consumption
The materials footprint of Flanders or Raw Material Consumption (RMC) is the total of primary raw materials that are extracted worldwide as a result of Flemish consumption.
These primary raw materials are minerals, fossil raw materials, biomass and …
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Global environmental benefits through local and circular textile consumption
In order to meet our Flemish consumption needs, we currently have to obtain a large part of the required raw materials from abroad. Reuse, recycling and high-quality, local production of textiles can ensure that the extraction of primary raw …
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VRool: Project InnoVET
Within this project, VTI Deinze, Scheppersinstituut Wetteren, Tectura Merelbeke and Richtpunt campus Eeklo developed a serious game VRiool aimed at the construction of a domestic sewage network. Students can virtually install a home sewerage …
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VEX V5 Workcell: Educational kit for industrial automation
The VEX V5 Workcell is a construction system specially designed for technical and vocational education with a five-axis robot arm, conveyor belts and sensors. The VEX V5 Workcell introduces students to production concepts such as construction, …
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Nine questions in the classroom
In 2018, the province published the clever publication Limburg in 9 questions. The book provides insight into Limburg history on the basis of nine themes. They also developed an accompanying educational pack.
In order to use this educational package …
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SDGs, Towards 2030: Game Shape
The environment and sustainability can no longer be ignored from current events. The SDGs or sustainable development goals provide a framework to set us on track towards a sustainable society. What are the SDGs and how can each of us …
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