-
Repair Escape Game
With the Repair Escape Game, participants are introduced to the circular economy in a playful way. By solving puzzles, analyzing error codes, using the right tools and thinking logically and out-of-the-box, participants can repair a broken speaker.
Translated by
Tangible material -
Matatalab VinciBot
Matatalab VinciBot is a robot set for students aged 8 and over. This set can do more than any other comparable set.
The Matatalab VinciBot Set has diverse and rich functionality, open extensibility and excellent quality.
With its graphics and Python …Translated by
Tangible material -
STEM kit for projects
Teaching STEM in an attractive way and at the level of your students is child's play thanks to the STEM kit.
The STEM kit is a handy box that contains the materials for four projects. The projects tie in with technology and engineering. Each project …
Translated by
Tangible material -
Try our STEM and educational robotics kits for free
As a teacher, you will receive a free trial period for our STEM and educational robotics kits for two weeks.
Visit our website for more information.
Translated by
Tangible material -
Get free! Practical book on sports games
Get free! contains a 'best of' of previously published game books and has been greatly expanded with new game series that respond to current and innovative trends within game education and/or leisure activities.
The book discusses more than a hundred …
Translated by
Tangible material (3) -
VEX V5 Workcell: Educational kit for industrial automation
The VEX V5 Workcell is a construction system specially designed for technical and vocational education with a five-axis robot arm, conveyor belts and sensors. The VEX V5 Workcell introduces students to production concepts such as construction, …
Translated by
Tangible material -
Circuit XL DIY case
Do you know the larger-than-life DIY case Stroomkring XL ?
This allows young people from the age of ten to independently build an oversized circuit. In this way they are introduced to symbols and diagrams, conductors and insulators and series and …
Translated by
Tangible material (3) -
Game Box Become Electrogenie
Become Electrogenie , a game box about the electrical installation in the house.
It fits in perfectly with the technology attainment targets and is guaranteed to provide a few hours of educational fun. During the game, students are familiarized with …
Translated by
Tangible material (3) -
Shock: The escape book
Shock is an exciting escape book that guides young people through the world of electricity while playing. Whoever deciphers the codes escapes and finds out if he is an electrogenius. You can order up to three copies for your classroom library. …
Translated by
Tangible material (7) -
Football dictionary
Many parents enroll their child in a Dutch-speaking sports club on the advice of the school. This way, the child can also practice Dutch outside of school. The football club offers a lot of spontaneous practice opportunities.
Vzw 'de Rand' wants to …
Translated by
Tangible material -
Communicative language teaching in practice
How do I best approach my language lessons?
Many teachers of modern foreign languages and NT2 ask themselves this question every day. Teaching is therefore a complex assignment with a range of possible approaches. Differentiate, motivate and evaluate …
Translated by
Tangible material -
Foreign language education, from research to practice
Anyone who teaches German, English, French, Spanish or NT2 will certainly know these questions:
- How does the dynamic between knowledge and skills work? How do you stimulate automation?
- How useful is grammar? How do you determine the right dose …
Translated by
Tangible material