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In the Pocket: Methodologies and manual
Thanks to the 43 methodologies of this multi-purpose, interactive booklet, your group can immediately get started on bullying prevention, team building, talents and resilience.
In the Pocket :
- makes young people work together;
- gives them tips and …
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Sink your teeth into Happy Snacks
Healthy Living serves Happy Snacks! Does your class have a taste for happiness? Build your mental well-being together with small happiness interventions and make a big difference.
Order your Happy Snacks box >
Happy Snacks is the toolkit to actively …
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CleanEarthAdventure: Virtual reality experience
CleanEarthAdventure is a virtual reality experience where students are introduced to CleanTech Companies from different sectors.
For example, you get a unique picture of the water purification process at Aquafin or you can see how the Vandersanden …
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Seven days WHAT WHAT Detox Challenge
With this 7-day WHAT WHAT Detox Challenge we challenge students and teachers, but also leaders, animators, members, athletes and trainers to boost the positive vibes in the group.
Target audience:
young people from 13 years old through school, …
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So What?! The Gayme
So What?! the Gayme was created to discuss gender and sexuality with a group of young people in a very accessible way. Divided into forty cards in four categories. The cards are about boundaries, boys/girls, environment and relationships. Each …
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EDUbox social media: Educational tool from VRTNWS
The EDUbox Social media investigates why young people spend hours on social media. He also exposes the mechanisms built into the various social media, examines the positive and negative consequences social media can have and gives tips on how to …
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POLA: Cross-curricular poverty project
This project is suitable for all fields of study and differentiated by degree. The students gain insight into the complexity of the poverty web and ten life domains.
You can already get acquainted with the project via the website, Pola and the …
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Better safe than STD: Game
Educational game about safe sex and STIs.
Players take on the role of a character with a profile on the social media site Vinstagram. At the start of the game, there are three characters with an STI. The players themselves are not aware of this.
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My wish, my limit: Teaching package
The criteria from Sensoa's Flag System are used in this lesson package. Is a sexual situation okay or not? Young people are introduced to them and learn to apply them to example situations in their living environment.
Young people learn:
- that they …
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Wiser in love: Manual on sex education for newcomers
Wiser in love is a script for seven meetings to provide sex education to young people and young adult newcomers up to the age of 30. The themes are:
- sexual development;
- friendship, relationships and the future;
- birth control;
- sexually transmitted …
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Future dreams and ambitions, here and in the South: Teaching package
“When I grow up I want to become a doctor and be able to dance as well as Michael Jackson.” says Mano Raj from India confidently. “When I grow up, I will study to be a teacher or build a house on the moon.” answers Oswaldo …
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(N)something wrong with it?!: Dealing with sexually transgressive behavior in youth work
This material offers a number of tools to respond appropriately to sexually tinted situations.
The package includes thirty-one cases and a manual with theory and is based on Sensoa's Flag System.
Some examples of cases:
- Is supervision of showering …
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