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Kubo: Puzzle coding concept
Meet the creative and playful KUBO. An educational hands-on and digital coding solution that provides everything needed to master coding and computational thinking, designed especially for kids.
Students learn to code using KUBO's unique TagTile® …
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First Aid Instruction: Book
Every educational professional involved in instruction in the basic skills of reading, spelling and mathematics will always have to be able to answer three questions:
- What knowledge is involved in this learning content, task or problem?
- What is the …
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Later I will be queen: Help, my toddler wants to play chess and I don't know anything about it
Later I will be queen. Help! My toddler wants to play chess and I don't know anything about it is a picture book to take young children from the age of 4 into the world of chess.
This (pre)reading book consists of two parts. Part one introduces you to …
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Calculated! From math problem to dyscalculia
The quality of calculation knowledge often falls short. Non-automated basic knowledge leads to problems in further calculation development: if the foundation is not solid, everything that builds on it will falter. The analysis of …
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Grind Je Mee?: Learning the times tables while singing
Students learn the times tables while singing. The songs were submitted by Maaike Cafmeyer and Mathias Sercu. Various music styles are discussed: from hip-hop to country, from reggae to electro.
You can also order a manual with the CD. In the manual …
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Artonaut: Experience exhibitions more intensely
The Artonaut is a set of cards by and for Space Travelers full of stimulating assignments to experience museums even more intensely. Stray from prescribed paths, wander through meanings and stumble over details.
Because art is for everyone! Everyone …
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InScreen: Method example
As a teacher of visual arts, visual arts education or visual arts, are you sometimes a bit searching? How exactly do I apply the new curriculum? How do I best learn the visual aspects/building blocks? How do I evaluate or consider art? The …
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Move and Mathics: Summenspel
Summenspel from Move and Mathics includes:
- Structure and insight of the number line (this will be the game board).
- Practicing addition and subtraction to 20, 100, 1000 and 10,000.
- Movement commands.
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Who helps the frog: Cooperative game that stimulates cognitive and social-emotional skills
Who helps the frog? is a wonderful cooperative game for children aged 4-8 years that makes them much wiser both cognitively and socially-emotionally. The cards are in two languages. Dutch on one side, French on the other.
TARGETS
Preschoolers and …Translated by
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Move and Mathics: Game package tables
Move and Mathics table game is a game package aimed at, among other things, automating the tables based on movement activities.
It consists of:
- nine board games (tables 2 to 10);
- 250 assignment cards consisting of DIY assignments and …
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Move and Mathics: E-book
This activity bundle is aimed at automating the tables based on movement activities. The book contains twenty-two activities / lesson sheets.
The book can offer a tool to all classroom care and gymnastic teachers or calculation coaches / …Translated by
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Split champion: Calculation game for starting calculators
Splitskampioen is a calculation game for the first grade of primary education where the divisions, additions and subtractions to 10 (and by extension to 20) must be automated. The calculation game can be used both preventively (within phase 0 for …
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Tangible material (46)Schoolboard