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OVAM SIS Toolkit for a sustainable design process
The OVAM SIS Toolkit is a tool to integrate sustainability into innovation and design processes in order to increase value creation. SIS stands for Sustainable Innovation System . This tool, developed for the business community, is also used …
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Board game: The most rewarding job
With this board game, students can get to know the service voucher sector and the job as a domestic worker better. They do not play against each other, but with each other in various assignments.
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Finfun games: Game booklet
Game book about safe online payments and banking where you can test your knowledge.
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Matatalab TaleBot: Programmable robot
Create your own interactive stories through coding: Matatalab Tale-Bot Pro is a learning robot set for young children. Thanks to innovative technology and a wide range of cross-curricular interactive cards, children can learn basic coding concepts …
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Got your back: Class game about racism and bystander attitudes
How do you react when you experience something racist? How can you best assist a target? What makes you not respond or respond to racist incidents and statements? How can young people respond safely when they witness racist incidents and …
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Codyblock robot set
With this beech wood screenless programming set you can teach preschoolers the rudiments of programming.
This set consists of a series of building blocks with a built-in chip and a self-driving car. When the car comes close to a block, it will drive …
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BabbelArt: Board game and online game about art and culture
BabbelArt is a bilingual tool to gauge the cultural motivations, thresholds, talents and interests of a group or class. In this way, group supervisors, training staff and teachers can collect valuable information to use in further projects.
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Playing against bullying
Preventing bullying at school does not have to be a boring affair in which students are simply given an explanation of why bullying is bad. If you approach it in a fun and interactive way, you will get everyone involved in your story.
De Aanstokerij …
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Flag system on a sign: Communication about sexual (cross-border) behavior at school
The Flag System on a Sign is a conversational intervention developed to complement the Sensoa Flag System. The aim of the intervention is to promote communication about sexual (cross-border) behaviour.
From a playful design, it provides visual support …
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Dutch clichés for NT2 education: Cards
Tickets for the NT2 lesson or as self-study material.
The cards contain cliché statements about the Dutch language.
With the cards you get:
- bag for the cards (while supplies last;
- discount code for an immersion course at Learn Dutch Fast (€30 for …
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Digital storytelling kiosk: Borrow the digital kamishibai theater
The digital storytelling kiosk is a digital kamishibai theater with a touchscreen on top of a bookcase. There are 98 stories on screen in 21 different languages. Some stories also have a processing activity associated with them. The stories are …
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A stitch loose?: A playful conversation about mental health and quality of life
Loose a stitch? is a stubborn game that opens up the stigma surrounding (mental) vulnerability in a creative, constructive and positive way and increases resilience .
Targets
- Awareness and understanding about mental well-being, stigma and …
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