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Sound painting: Introduction
This document introduces you to sound painting, a sign language for live composing, invented by Walter Thompson in the 1970s. It is useful for musicians, actors, dancers and even plastic artists.
When you start working on sound painting with …
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Astro Pi: Your code in the Space Station
The European Astro Pi Challenge offers your students the opportunity to conduct scientific research in space by writing computer programs that run on Raspberry Pi computers on board the International Space Station.
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Climate Detectives: Become a climate detective and make a difference
This project was made possible by ESA. It challenges students to make a difference in understanding and protecting the Earth's climate. Students go through three phases.
- In phase 1 they look for a local climate problem. They formulate a research …
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Songwriting and Functions: Computational Thinking
The emphasis here is on discovering repeating patterns in a music track. We apply this to lyrics.
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cheating with math
The title says it all. In this activity, students learn to cheat with math. The game of pinging introduces them to rows and teaches them to recognize patterns.
Through the scientific method they discover for themselves through which tactics they can …
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We are the best: Lesson map at the film
In this lesson folder you will find various ideas to get started in class around the film We are the best .
Story:
The film tells the story of the punk teenagers Bobo, Klara and Hedvig. Tough, weird, strong girls they are, who find their way as best …Translated by
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Can you eat numbers and other math questions
Pupils sometimes find mathematics too abstract and far from their own environment. To motivate them for mathematics, students work with these stimulating questions under the guidance of a teacher:
- Can you eat numbers?
- Is full also empty?
- Can you …
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Redesigning and (re) building the school (environment): Lesson 3.3
In this detailed lesson example you see how a game can be used in your lesson. The lesson sheet contains information about when and why you would use this type of lesson and what the lesson looks like. You can find the games that you can use for …
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Learning by building about the city: Lesfiche 3.2
In this detailed lesson example you see how a game can be used in your lesson. The lesson sheet contains information about when and why you would use this type of lesson and what the lesson looks like. You can find the games that you can use for …
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Mid-term evaluation with a quiz about quadrangles: Lesfiche 1.9
In this detailed lesson example you see how a game can be used in your lesson. The lesson sheet contains information about when and why you would use this type of lesson and what the lesson looks like. You can find the games that you can use for …
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Challenge for strong calculators within numerical knowledge: Lesson 1.8
In this detailed lesson example you see how a game can be used in your lesson. The lesson sheet contains information about when and why you would use this type of lesson and what the lesson looks like. You can find the games that you can use for …
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LEGO Education Spike Prime exercises linked to educational network objectives
Commissioned by LEGO Education, Vives Hogeschool developed a link between the exercises from the new Spike Prime set and the objectives of the various Flemish educational networks.
With LEGO® Education SPIKE ™ Prime, youngsters can get to grips …
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