-
Level Up: Magazine about healthy gaming
Our new magazine about healthy gaming is now available: Level Up! It contains 32 interactive and insightful A4 pages on healthy gaming and digital balance.
What does it include?
- explanation about the world of games: evolution, types of games, devices, …
Translated by
Tangible material -
First Aid Instruction: Book
Every educational professional involved in instruction in the basic skills of reading, spelling and mathematics will always have to be able to answer three questions:
- What knowledge is involved in this learning content, task or problem?
- What is the …
Translated by
Tangible material -
Matatalab VinciBot
Matatalab VinciBot is a robot set for students aged 8 and over. This set can do more than any other comparable set.
The Matatalab VinciBot Set has diverse and rich functionality, open extensibility and excellent quality.
With its graphics and Python …Translated by
Tangible material -
STEM kit for projects
Teaching STEM in an attractive way and at the level of your students is child's play thanks to the STEM kit.
The STEM kit is a handy box that contains the materials for four projects. The projects tie in with technology and engineering. Each project …
Translated by
Tangible material -
Later I will be queen: Help, my toddler wants to play chess and I don't know anything about it
Later I will be queen. Help! My toddler wants to play chess and I don't know anything about it is a picture book to take young children from the age of 4 into the world of chess.
This (pre)reading book consists of two parts. Part one introduces you to …
Translated by
Tangible materialTeacher, Learning mentor -
Bionics4Education: Construction kit
This learning tool with bio-inspired prototypes and supporting content encourages your students to recreate a natural system (fish, elephant, flower, chameleon or bird). Each construction kit contains the necessary components to create a bionic …
Translated by
Tangible material -
Turing Tumble: Marble computers rental case
Turing Tumble is a game in which the players build mechanical marble computers to solve logic puzzles. You will learn concepts used in computers and skills useful for computer programming as you play.
Translated by
Tangible material (3) -
Calculated! From math problem to dyscalculia
The quality of calculation knowledge often falls short. Non-automated basic knowledge leads to problems in further calculation development: if the foundation is not solid, everything that builds on it will falter. The analysis of …
Translated by
Tangible material -
Grind Je Mee?: Learning the times tables while singing
Students learn the times tables while singing. The songs were submitted by Maaike Cafmeyer and Mathias Sercu. Various music styles are discussed: from hip-hop to country, from reggae to electro.
You can also order a manual with the CD. In the manual …
Translated by
Tangible material (5) -
Arcade: Game Console Operation
In Arcade , students explore how game consoles work by looking at evolution and discovering how the data processing process is performed by the hardware. They are introduced to bits and bytes and do extensive research into image processing in …
Translated by
Tangible material -
Greek, something for you?
In the folder Greek: something for you? It is explained to students what exactly can be expected from the subject of Greek.
Translated by
Tangible material -
Amai!: Card game artificial intelligence
Be the first to try to build a smart AI solution such as a smart refrigerator, a nutrition coach or a waste sorting aid. You do that by collecting the right cards. And make sure your system doesn't crash!
The game is simple with simple rules and is …
Translated by
Tangible material