-
Tying shoelaces: Step-by-step plan
Drawings and text explain step by step how to make a bow with two loops.
Translated by
Downloadable resource (4)Teacher, Learning mentor, … -
Dealing with anger and frustration: Fact sheet
What makes me angry? How do I recognize anger in myself and others? What can I do myself? What can others do?
Translated by
Downloadable resource (8)Teacher, Learning mentor, … -
Getting started with XR: Didactic tips and guidelines for using XR in the classroom
In this contribution you, as a teacher, will receive practical and pedagogical tips to get started with XR in the classroom.
The bundle is an adapted version of the contribution to KlasCement by Kim De Keyzer .
Translated by
Downloadable resourceICT co-ordinator -
Listing of educational resources websites
In the context of the DigCompEdu model, digital sources domain, this summary is a tool to achieve the objectives below.
- You can quickly find digital learning resources that match your learning goal and your target group.
- You can select digital …Translated by
Downloadable resourceTeacher, ICT co-ordinator -
Sprint reading program: School policy
This is an example of a school's sprint policy.
It can serve as inspiration for schools that also want a policy around Sprint to add to the school's ICT policy plan or healthcare policy.Translated by
Downloadable resourceTeacher, ICT co-ordinator, … -
Wise lessons, twelve building blocks for effective didactics: Mind map with didactic tips
Mind map with didactic tips based on the book Wise lessons: twelve building blocks for effective didactics (Surma, T., Vanhoyweghen, ea - 2019) . The mind map provides information, tips and digital tools for each of the twelve building blocks to use …
Translated by
Downloadable resource (15)Teacher, ICT co-ordinator -
Reward card: Theme space
When the students are good, they earn stickers or stamps. If they have a bad day, they can get a red ball.
Translated by
Downloadable resourceTeacher -
The smartest student: Template quiz
Template to play The Smartest Student in the Class (game variant on the smartest person in the world).
You can apply this as a refresher lesson. The rules of the game are explained in the presentation.
This presentation uses macros and action buttons …
Translated by
Downloadable resource (7)Teacher -
Professional engagement and digital resources: ICT tips and tricks
Students and teachers at school often work in an electronic learning environment such as Smartschool and also in a cloud environment such as Microsoft 365 or Google Workspace. The syllabus from this contribution bundles a lot of ICT tips and …
Translated by
Downloadable resourceTeacher -
SprintPlus: Help sheet
A help card with a screenshot of a page in SprintPlus with an explanation of the different buttons.
Translated by
Downloadable resource (3)Learning mentor -
SprintPlus online: Step-by-step plan
Manual for using the SprintPlus reading software. The following elements are explained:
- finding files (Google Drive);
- select desired page;
- working in the workbook (typing, highlighting...);
- have a text, sentence or word read aloud.
Translated by
Downloadable resource (10)Teacher, Learning mentor -
Registering a coding activity at EU Code Week: How to guide
During the EU Code Week in October, many coding activities take place across Europe every year. The EU Code Week is a citizens' initiative aimed at making coding and digital skills accessible to everyone in a fun, attractive way.
By registering your …
Translated by
Downloadable resourceICT co-ordinator