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Kubo: Puzzle coding concept
Meet the creative and playful KUBO. An educational hands-on and digital coding solution that provides everything needed to master coding and computational thinking, designed especially for kids.
Students learn to code using KUBO's unique TagTile® …
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OVAM SIS Toolkit for a sustainable design process
The OVAM SIS Toolkit is a tool to integrate sustainability into innovation and design processes in order to increase value creation. SIS stands for Sustainable Innovation System . This tool, developed for the business community, is also used …
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Dance Expression: Musical Inspiration Guide - Zeppelin
The Dance Expression book is part of a series of musical inspiration guides. These guides were developed from Zeppelin's didactics, which supports teachers and supervisors in devising inspiring and purposeful musical activities. Each …
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How does little Héritier live in Congo: Photo set and teaching materials
Get to know little Héritier, his country Congo and the Broederlijk Delen campaign using ten A3 photos, an accompanying story and a manual with lesson suggestions for the teacher.
The photo set was designed for use in a kamishibai theater and is …
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Flemish kerMOS: Environmental fair
With these educational folk games you bring seven environmental themes to your school:
- water,
- waste prevention,
- nature,
- mobility,
- energy,
- climate
- greening.
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Where are the caterpillars?: Climate game
Two great tits are desperate: their young are crying out for caterpillars. But those caterpillars appear to have disappeared. Play the game and find out why.
This game consists of the story, a nesting game and a climate game. Various themes are …
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The Beastly Forest Board Game
The Beestig Forest Board Game is a life-size board game full of games, crafts and questions that stimulate the desire to discover nature. By observing, feeling and collecting there is direct contact with nature. This game emphasizes didactics, …
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On the way to 2030: Board game
Well-known board games were given a makeover to help you learn about the United Nations' sustainable development goals in a playful way.
On the way to 2030 helps to discuss sustainable choices and to encourage students to take action in the areas of …
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Souvenirs: Suitcase
The souvenir suitcases were developed for supervisors in rest homes, residential and care centers, hospitals or senior citizens' associations. The aim is to have elderly people talk in groups about the themes of religion, school, sports, leisure …
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Matatalab TaleBot: Programmable robot
Create your own interactive stories through coding: Matatalab Tale-Bot Pro is a learning robot set for young children. Thanks to innovative technology and a wide range of cross-curricular interactive cards, children can learn basic coding concepts …
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Moving water on tour
The Moving Water on Tour installation aims to draw attention to water, climate and environmental issues on all continents. The artistic and educational installation consists of 96 works of art on white plastic trays. The works of art are ambivalent. …
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Living together, working together: Project box about jobs, public services and taxes
Learn together with the students how all kinds of jobs, public services and taxes make a society function.
In the project box you will find the following activities:
- Getting to know different types of professions for both girls and boys.
- The children …
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