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Safety and instruction to the machines via AR: Project InnoVET
Within this project, an Augmented Reality (AR) was developed to work safely with machines in a school's machinery park. The videos with manual are made available as a lesson package. The emphasis in this project is on woodworking machines. …
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Museum of the National Bank of Belgium: Guided visit
The museum welcomes students with a tour adapted to their education. A museum guide, in Dutch, French or English, makes the tour as interactive as possible. When booking, the teacher chooses the main theme of the tour (economy, history, a …
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Training or activityOrganisation, company, NPO -
Long live bamboo sticks
Bamboo is a technique developed by artist Antoon Versteegde. Bamboo sticks are connected with elastic bands to create large works of art. We look at some of his works, and also examine bamboo sticks ourselves to discover what makes them so strong. …
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Become a Styrofoam architect
The students get to work like real architects: after a short introduction to force distribution and strength theory, they learn the different techniques to design and construct an apartment building with our super fun Styrofoam cutters. But their …
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Vloethemveld, Natura2000 and Open Heritage Site
Enjoy an educational nature and heritage experience.
The guides of Vloethemveld vzw are committed to experiencing and researching nature and history up close and now also welcome classes. They developed educational packages together with the partners …
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Open an AI art gallery!
You may have heard of artificial intelligence. Smart computers that make cars drive by themselves, smart garbage cans that can sort themselves completely, facial recognition with cameras… These smart computers imitate humans and we call them …
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VRool: Project InnoVET
Within this project, VTI Deinze, Scheppersinstituut Wetteren, Tectura Merelbeke and Richtpunt campus Eeklo developed a serious game VRiool aimed at the construction of a domestic sewage network. Students can virtually install a home sewerage …
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AI in the classroom: Why and how?
Article about how and why you can use AI in the classroom. You will discover some concrete ideas for involving AI in language subjects, in art and in wider society. This can serve as inspiration for setting up cross-curricular projects in the …
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AI & ART: Unleash your lyrical Picasso
In this educational AI project we will make art with artificial intelligence. Not by complicated techniques and calculations, but by typing in a simple sentence. In this way you dive into the 'imagination' (latent space) of artificial …
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Become a WaterWise class or school: Traject
Become a WaterWise class or school from September 2024. Take up the challenge together to teach students to make sustainable choices and thus reduce their water footprint at school in terms of food, clothing, paper, direct water... This is how we …
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Themed tour Hatsjoe… health: About health, hygiene and pandemics in Roman times
There is no denying that Covid-19 is having an unprecedented impact on our society. The Romans too were repeatedly plagued by ruthless epidemics. Based on the attributes of the Roman physician Galenus and the Goddess Hygieia, we take young and old …
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Building learning labs and innovative learning spaces
A practical guide developed by European Schoolnet to support schools and teachers in the roll-out of STEM labs and a Future Classroom. The secondary school RHIZO Lyceum OLV Vlaanderen is described in this guide as a practical example.
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