-
Woodcraft VR: Project InnoVET XR
Woodcraft VR is the VR training to learn to work with woodworking machines.
During the training you will learn to work safely with the panel saw and milling machine. There are various tasks per machine, such as changing the saw blade or cutter …
Translated by
Article -
Safety and instruction to the machines via AR: Project InnoVET
Within this project, an Augmented Reality (AR) was developed to work safely with machines in a school's machinery park. The videos with manual are made available as a lesson package. The emphasis in this project is on woodworking machines. …
Translated by
Article -
Looking and listening through the windows of the Canon of Flanders
In the Canon of Flanders you will find inspiration and material to discuss specific topics. If you want to add an extra layer of image and sound , view the audiovisual collections and assignments at The Archive for Education . There you will …
Translated by
Article -
The material footprint of Flemish consumption
The materials footprint of Flanders or Raw Material Consumption (RMC) is the total of primary raw materials that are extracted worldwide as a result of Flemish consumption.
These primary raw materials are minerals, fossil raw materials, biomass and …
Translated by
Article -
Global environmental benefits through local and circular textile consumption
In order to meet our Flemish consumption needs, we currently have to obtain a large part of the required raw materials from abroad. Reuse, recycling and high-quality, local production of textiles can ensure that the extraction of primary raw …
Translated by
Article -
Climate change: Brochure
Czech brochure explaining how and why climate change education is important.
Translated by
ArticleTeacher -
Digital learning paths for vocational training: Project InnoVET
This project focused on digital learning paths. A digital learning path is a logical sequence of learning activities (instructional video, text, (part of a) syllabus, assignment, exercise, evaluation, feedback, etc.) that is offered on a …
Translated by
Article -
VRool: Project InnoVET
Within this project, VTI Deinze, Scheppersinstituut Wetteren, Tectura Merelbeke and Richtpunt campus Eeklo developed a serious game VRiool aimed at the construction of a domestic sewage network. Students can virtually install a home sewerage …
Translated by
Article -
Circularity and innovation in the preparation of apple-grape wine: Project InnoVET
In this article you will receive more information about the InnoVET project, you will receive more information about the structure of the project, the disciplines that are covered and the techniques and didactic methods that are used.
The aim of the …
Translated by
Article -
Geosources: Twitter
Twitter account of Geo sources, in which current events are put in the spotlight.
Source: Geosources : Teaching materials by Bart Van Bossuyt
Translated by
ArticleTeacher -
Building learning labs and innovative learning spaces
A practical guide developed by European Schoolnet to support schools and teachers in the roll-out of STEM labs and a Future Classroom. The secondary school RHIZO Lyceum OLV Vlaanderen is described in this guide as a practical example.
Read the full …
Translated by
ArticleTeacher -
COSMO: Virtual reality and augmented reality
COSMO is a research project involving companies from the manufacturing industry, research groups and secondary schools.
Translated by
ArticleTeacher