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Goudvis: Compelling television portraits of top Belgian artists
For Goudvis, VRT followed a number of top Belgian artists for a year, on stage, in their studios, during rehearsals, behind the scenes... But their private lives are also shown. There are 19 episodes available, from 19 different artists. Visual …
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Digital learning paths in the soft sector in technical and vocational education: Project Innovet
Article in which you can learn more about the Innovet project Digital learning paths in the soft sector in technical and vocational education. The project focuses on digital learning paths and practice-oriented training in the soft sector. Four …
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Learning Bridge 2.0: Project InnoVET XR
It is not always easy to teach students good first aid skills. Through this project, students can get to know these skills in a safe virtual environment and practice them independently with an evaluation at the end of the journey. Ultimately, this …
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DOOZ, Didactic Training Material to Support Future Healthcare Providers: Project InnoVET
The DOOZ project focused on developing shareable teaching materials for various innovative applications in the healthcare sector. This serves various purposes: the materials will be used to train (future) healthcare professionals, but also offer …
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Introductory games for French, English, Spanish or German tutors
For language lessons, it is advisable to get acquainted informally for half an hour through a game before the substantive start. That immediately broke the ice. In this article you will find, in addition to the Dutch version of the …
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Dive into history with AI
Would you also like to look at those old photos of (great) grandparents with colored glasses? You can do that by using AI in your classroom! This article talks about the possibilities of AI with black and white images.
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Open an AI art gallery!
You may have heard of artificial intelligence. Smart computers that make cars drive by themselves, smart garbage cans that can sort themselves completely, facial recognition with cameras… These smart computers imitate humans and we call them …
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Learning Bridge Care: Project InnoVET
The Learning Bridge is a partnership between campus FLX and VitaS in which they build a bridge between both landscapes, care and education, in order to improve quality. They do this, among other things, by integrating lessons in the residential …
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Story Dice: Writing stories with dice
With StoryDice's digital story dice, your students can determine the content and order of a storyline by digitally rolling the dice.
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Building learning labs and innovative learning spaces
A practical guide developed by European Schoolnet to support schools and teachers in the roll-out of STEM labs and a Future Classroom. The secondary school RHIZO Lyceum OLV Vlaanderen is described in this guide as a practical example.
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COSMO: Virtual reality and augmented reality
COSMO is a research project involving companies from the manufacturing industry, research groups and secondary schools.
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Circular economy and ecodesign: Brochure
In this brochure you will find the information and content of everything that Flanders Circular has done in recent years regarding Circular Economy and Ecodesign. It contains methods for tackling your curriculum, and workshops/welding/paths that …
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