-
Drinks case with sugar play
The drinks case consists of a script and the sugar game. The purpose of
the game is to increase the knowledge and skills to become more aware
choosing healthy drinks. The students check how much sugar is in the drinks.Translated by
Tangible material -
Tips and tricks for a healthy breakfast
What does a healthy breakfast consist of? This brochure lists the most important tips for putting together a healthy breakfast and contains a number of easy and healthy recipes.
The leaflet is concise and to the point and covers the …
Translated by
Tangible material -
A New World in 100 Days: Book
As the author of this book A New World in 100 Days , Vera spent the past three years touring schools, open and closed institutions, the most diverse families and communities, asking hundreds of young people the same question: What would the …
Translated by
Tangible materialOther function -
Damien story in the manner of Godly Play
After Don Bosco, Damiaan now also has his story in the manner of Godly Play. The Dutch edition of the Damien Story was launched in the Damien Museum on May 18, 2022.
Godly Play Flanders, with the support of Damiaan Today, the Damien project of the …
Translated by
Tangible material -
Choosing healthy: Tips and tricks for the store
In the department store or in the smaller convenience store, at the bakery around the corner or in the gas station along the motorway: you can buy food anywhere and at almost any time of the day. From extensive groceries to replenish your supplies …
Translated by
Tangible material -
Talking About Birth Control: Teaching Pack
Lesson package on contraception for education and other counselors of young people.
With these eight working methods, you can make contraception a topic for discussion in your group:
- Question box
- Grab bag
- Quiz
- Safe or not?
- Contraceptive Couples …
Translated by
Tangible material (6) -
Bitten healthy for Homies: Practical information on healthy nutrition and healthy eating habits for young people
Young people between the ages of 12 and 18 develop rapidly, both physically and psychologically. Puberty is accompanied by a growth spurt and therefore with specific needs and points of attention for optimal growth, development and health for now …
Translated by
Tangible material (4) -
Live! Red: Workbook on connecting communication
The Live! is based on Connecting Communication. Students learn to communicate in a conscious, respectful manner.
TARGETS
The workbook inspires students to:- make conscious choices
- take good care of themselves and friends vrienden
- feel good in their …
Translated by
Tangible material (3) -
Kikkerbecool: Board game to practice social skills
Kikkerbecool is an exciting board game in which the players discuss different skills with each other:
- social skills,
- good manners,
- stand up for yourself,
- deal with bullying and teasing.
While the children cheerfully discuss all kinds of …
Translated by
Tangible material (3) -
A stitch loose?: A playful conversation about mental health and quality of life
Loose a stitch? is a stubborn game that opens up the stigma surrounding (mental) vulnerability in a creative, constructive and positive way and increases resilience .
Targets
- Awareness and understanding about mental well-being, stigma and …
Translated by
Tangible material -
Is that WEIRD?: Board game about mental wellbeing, disability and diversity
Mental vulnerability and limitations are themes that are not easy to discuss and can be stigmatized. The stubborn board game Is that WEIRD? helps break through these barriers. Children are stimulated by the game to engage in conversation, so that …
Translated by
Tangible material (3) -
JAC: Borrow training material
For professionals who want to get started with the theme of relationships and sexuality in a group or individual guidance, we can also borrow training material free of charge. If desired, we offer consultation to support the use of this material. …
Translated by
Tangible material