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See-through compressor: Project InnoVET XR
Thanks to this project, a Mixed Reality application was created to allow students to get started with the screw compressor. Initially, students can look at the most important parts via an individual learning path. Secondly, students can carry out …
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Safety and instruction to the machines via AR: Project InnoVET
Within this project, an Augmented Reality (AR) was developed to work safely with machines in a school's machinery park. The videos with manual are made available as a lesson package. The emphasis in this project is on woodworking machines. …
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Dual learning: Electricity sector
In this article you will find information about dual learning for secondary education, dual learning for adult education and the system of 'Learning and Working' for the directions that lead to a profession in the electricity sector.
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Get started with textless picture books and talking boards for all ages
Textless picture books and discussion boards are tools to stimulate language development and multilingualism. This applies to both language learners with Dutch as their home language (NT1) and to language learners for whom Dutch is the second …
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Digital learning paths for vocational training: Project InnoVET
This project focused on digital learning paths. A digital learning path is a logical sequence of learning activities (instructional video, text, (part of a) syllabus, assignment, exercise, evaluation, feedback, etc.) that is offered on a …
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Cool learning: Project InnoVET
The aim of the project was to facilitate the dual entry of refrigeration technology students (5 BSO) into the workplace. For this they use a number of short videos that focus on a subject and explore it in more depth:
- cooling techniques: what exactly …
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VRool: Project InnoVET
Within this project, VTI Deinze, Scheppersinstituut Wetteren, Tectura Merelbeke and Richtpunt campus Eeklo developed a serious game VRiool aimed at the construction of a domestic sewage network. Students can virtually install a home sewerage …
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Story Dice: Writing stories with dice
With StoryDice's digital story dice, your students can determine the content and order of a storyline by digitally rolling the dice.
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Building learning labs and innovative learning spaces
A practical guide developed by European Schoolnet to support schools and teachers in the roll-out of STEM labs and a Future Classroom. The secondary school RHIZO Lyceum OLV Vlaanderen is described in this guide as a practical example.
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Help shape future-oriented learning, Smart Living and Living: Project InnoVET
Pupils and teachers from STEM and non-STEM study options work together with companies, including healthcare institutions, on socially relevant projects linked to the transition area Smart Living & Living. Due to COVID-19 we have been …
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COSMO: Virtual reality and augmented reality
COSMO is a research project involving companies from the manufacturing industry, research groups and secondary schools.
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Distance learning via WhatsApp: Practical example
Practical example of Linda Van Duin of ANT2 , how she approached distance learning in the Netherlands with her ISK students (the equivalent of the Flemish OKAN classes) during the first week of the suspension of the lessons. She uses WhatsApp and …
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