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Vernier caliper: Read
This learning tool explains step by step how to read a caliper. There are also some exercises to practice reading the ruler and vernier.
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Sabena: Questions about the documentary
This is an exercise on the first episode of Sabena's documentary.
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IATA codes: Flashcards
In this set you can practice the IATA codes of the most common airports.
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IATA codes Europe: Flashcards
With these turn cards you can learn the European IATA codes of the airports.
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Un-Dough!: Google Arts & Culture Experiments
Generative AI has turned the world into colorful dough! How many cultural monuments can you discover?
The experiment uses Google AI to create plasticine-style monuments. A depth and salience model is used to create the 3D effect on the display of …
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Odd One Out: Google Arts & Culture Experiments
In this interactive exercise you find the image generated by AI.
An image generated by AI is hidden between the artworks. Find the odd one out in a race against time. You have 4 chances before the game is over.Translated by
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3D Pottery: Google Arts & Culture Experiments
Based on this exercise you can bake historical pots online with 3D Pottery.
On the Google Arts & Culture site you can have your students make pottery online (free). They get an example of a historical vase and then try to recreate it on the online …
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Museum Escape: Escape from the museum
By always looking carefully at the works of art, you can solve JOS's riddles and escape from the museum. With each new turn, you get a new question and discover a new work of art!
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The Story of Kaspar Hauser: Eduscape
In this eduscape you will learn more about the world famous nineteenth century boy, Kaspar Hauser, the child of Europe. The creation of a cartoon is also discussed in more detail.
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Play a Kandinsky: Google Arts & Culture Experiments
In this interactive exercise you can experiment with music using colors and shapes within Kandinsky's works. What would it be like if, like Kandinsky, you could hear a sound or music fragment with every color or shape?
The exercise offers you four …
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What Came First?: Google Arts & Culture Experiments
In this interactive exercise you have to choose between two elements (a person, a discovery, a milestone in the art world, a building, a work of art ... ) in order to determine which of the two elements is the oldest or has been around the longest …
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Visual Crosswords: Google Arts & Culture Experiments
In this interactive exercise you can immediately start arranging works of art in a certain way. The game consists of different levels, which follow each other in difficulty, but are also different in terms of content.
For example, in the first level …
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