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Code City: Programming with micro:bit
In this contribution you will find a practice booklet to learn to program with the BBC micro:bit. This booklet was compiled as part of the Code City project in which students learn to code.
Code City is realized by District09 , Fyxxi …
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Learn to draw with SketchUp 3D: Presentation
In this Prezi presentation you will learn more about the Sketchup 3D drawing program and how you can get started with it. Includes, among other things:
- what is SketchUp;
- what is 3D drawing;
- introduction to SketchUp;
- menu bar;
- to practice; …
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Calepino: Guide to adding words
Calepino is an app to keep a dictionary on your smartphone. The use is very intuitive, but students or course participants sometimes have some difficulty with it the first time. This document is a manual on how to add words.
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Car documents
This document contains copies of a driver's license and other car documents, such as an invitation for the car inspection, car insurance, European accident report form, registration certificate, car tax, certificate of conformity and inspection …
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The subway guide worldwide: Ozobot lesson plan
In this lesson, students are introduced to the metro lines of twelve well-known cities. In this way, they learn to orient themselves on a metro map and trace the correct route on it. In addition, they must apply the color codes so that the Ozobot …
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Re-enacting the Internet: Computational Thinking
Your students learn how the internet works through this game.
They learn the concepts of servers, URL addresses, web addresses, IPs, DNS,....
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Relay Programming: Unplugged Programming
We build on the skills from programming on graph paper. The emphasis now is on the importance of sequence and the process of debugging to bring programs to a successful conclusion.
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Abstraction: Computational Thinking
In this lesson the daily routines of the students are discussed. Using a thinking game, the class learns about the effectiveness of abstraction during programming.
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Songwriting and Functions: Computational Thinking
The emphasis here is on discovering repeating patterns in a music track. We apply this to lyrics.
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Conditional Instructions with Cards: Programming Unplugged
After introducing conditionals , if statements and loops , the whole class can work together or in groups with this playing cards assignment. They do this using a pre-written program in a fake computer language or plain JavaScript.
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Features: Unplugged Programming
We make a suncatcher from rope, beads and a special charm.
The students will follow a series of repetitive steps and then be asked to identify particular sets, which are duplicated several times.
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Algorithms: Unplugged Programming
During this lesson you will discover algorithms. You can reach the end goal in different ways.
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