-
Kubo: Puzzle coding concept
Meet the creative and playful KUBO. An educational hands-on and digital coding solution that provides everything needed to master coding and computational thinking, designed especially for kids.
Students learn to code using KUBO's unique TagTile® …
Translated by
Tangible materialNew -
Level Up: Magazine about healthy gaming
Our new magazine about healthy gaming is now available: Level Up! It contains 32 interactive and insightful A4 pages on healthy gaming and digital balance.
What does it include?
- explanation about the world of games: evolution, types of games, devices, …
Translated by
Tangible material -
Matatalab TaleBot: Programmable robot
Create your own interactive stories through coding: Matatalab Tale-Bot Pro is a learning robot set for young children. Thanks to innovative technology and a wide range of cross-curricular interactive cards, children can learn basic coding concepts …
Translated by
Tangible material -
Matatalab VinciBot
Matatalab VinciBot is a robot set for students aged 8 and over. This set can do more than any other comparable set.
The Matatalab VinciBot Set has diverse and rich functionality, open extensibility and excellent quality.
With its graphics and Python …Translated by
Tangible material -
Cardgo: Educational card game about the operation, economy and professions of the port
Cardgo lets your students look inside the port area while playing and learning. They experience the impact of the port on their living environment. From now on, there will no longer be a classic preparation bundle as an introduction to the port …
Translated by
Tangible material -
STEM kit for projects
Teaching STEM in an attractive way and at the level of your students is child's play thanks to the STEM kit.
The STEM kit is a handy box that contains the materials for four projects. The projects tie in with technology and engineering. Each project …
Translated by
Tangible material -
The cyber safe
In De Cybersafe, the search for Renée, sixth grade students follow an imaginary path through the cyber world. Along the way, they are confronted with various thematic issues related to safe internet use. The game is a race against time. The …
Translated by
Tangible material -
Later I will be queen: Help, my toddler wants to play chess and I don't know anything about it
Later I will be queen. Help! My toddler wants to play chess and I don't know anything about it is a picture book to take young children from the age of 4 into the world of chess.
This (pre)reading book consists of two parts. Part one introduces you to …
Translated by
Tangible materialTeacher, Learning mentor -
Bionics4Education: Construction kit
This learning tool with bio-inspired prototypes and supporting content encourages your students to recreate a natural system (fish, elephant, flower, chameleon or bird). Each construction kit contains the necessary components to create a bionic …
Translated by
Tangible material -
DANCEchARTS: A practical guide for dance teachers
In recent years, both society and the world of contemporary dance have changed a lot. That is why dance teachers must critically examine their traditional teaching methods. Contemporary dancers communicate differently and have different attitudes, …
Translated by
Tangible materialTeacher -
Try our STEM and educational robotics kits for free
As a teacher, you will receive a free trial period for our STEM and educational robotics kits for two weeks.
Visit our website for more information.
Translated by
Tangible material -
Turing Tumble: Marble computers rental case
Turing Tumble is a game in which the players build mechanical marble computers to solve logic puzzles. You will learn concepts used in computers and skills useful for computer programming as you play.
Translated by
Tangible material (3)