-
Matatalab VinciBot
Matatalab VinciBot is a robot set for students aged 8 and over. This set can do more than any other comparable set.
The Matatalab VinciBot Set has diverse and rich functionality, open extensibility and excellent quality.
With its graphics and Python …Translated by
Tangible material -
Superheroes: Five multilingual children discover their power
This story puts different and multilingual children in the spotlight and applauds their multilingualism. Whichever language you read it in, you will also be offered pieces that make you taste other languages and think about foreign words that you …
Translated by
Tangible material -
Recognize who I am
The new field guide Recognize who I am by nature illustrator Jasper de Ruiter contains more than 57 recognition maps of plants and animals in the Netherlands. This makes naming species a lot easier.
With these accessible recognition cards you quickly …
Translated by
Tangible materialOther -
Peeing on the Road: A Multilingual Zen Story
Illustrated story for 8+ in seven versions that each combine Dutch with another language: Arabic, English, Farsi, French, Kurdish (Ardalani), Romanian and Turkish.
This multilingual children's book tells of a boy who walks home with his father …
Translated by
Tangible material -
Il était une fois: Writing stories in a playful way
Il était une fois was developed as part of Lien De Koninck's master thesis for the Communication and Media Design programme. In this educational game, the players go in search of the magical volcano and make sure that the storybook is filled …
Translated by
Tangible material (4)Organisation, company, NPO -
100 x creative with language
100 x creative with language contains one hundred expression activities and is intended for anyone who wants to work with language in a creative way around language. The book contains games and exercises on acquaintance, warming, expression, …
Translated by
Tangible material (16)Organisation, company, NPO -
Rory's Story Cubes Game
Playful students practice their language skills. The basic package has nine dice with images. Participants invent a story based on the scattered pictures.
Tangible material (29)Other function