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Common sense, how is the fork on the handle?: Board game
As part of the Stem & Vork project, ILVO developed a board game in collaboration with Odisee Hogeschool and Luca School of Arts.
The aim of the game is to let young people between the ages of 12 and 99 experience what the business life of a farmer …
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Talking cases: Learning Dutch playfully
In collaboration with Erfgoedcel Waasland, among others, the heritage cell has developed chat cases that OKAN classes can use. Students learn the Dutch language in a playful way. These lendable suitcases are tailored to OKAN students and are built …
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Say it with an animal: Card game based on the Axen Rose
Do you want to discuss behavior? Do you want to use the Axenroos for this? Then this beastly original card game is for you!
The social colloquial language in a group certainly deserves our attention. Ferdinand Cuvelier's Axen Rose gives a simple …
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KaMOShibai stories at various MOS themes
You use these stories in a kamishibai story theater (can be borrowed in most libraries) to apply a MOS theme.
There are storyboards on different themes:
- Terra is sick (global warming);
- The king's smallest room (water and sanitation);
- The …
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Digital storytelling kiosk: Borrow the digital kamishibai theater
The digital storytelling kiosk is a digital kamishibai theater with a touchscreen on top of a bookcase. There are 98 stories on screen in 21 different languages. Some stories also have a processing activity associated with them. The stories are …
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Outdoor lesson cards: Loan material from De Ruigte, nature and environmental education in Ghent
In addition to lending cases, we also offer outdoor lesson cards that can inspire you to go outside for active lessons around maths, language and nature. You will find an overview of the cards on our web page.
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Who helps the frog: Cooperative game that stimulates cognitive and social-emotional skills
Who helps the frog? is a wonderful cooperative game for children aged 4-8 years that makes them much wiser both cognitively and socially-emotionally. The cards are in two languages. Dutch on one side, French on the other.
TARGETS
Preschoolers and …Translated by
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A stitch loose?: A playful conversation about mental health and quality of life
Loose a stitch? is a stubborn game that opens up the stigma surrounding (mental) vulnerability in a creative, constructive and positive way and increases resilience .
Targets
- Awareness and understanding about mental well-being, stigma and …
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Is that WEIRD?: Board game about mental wellbeing, disability and diversity
Mental vulnerability and limitations are themes that are not easy to discuss and can be stigmatized. The stubborn board game Is that WEIRD? helps break through these barriers. Children are stimulated by the game to engage in conversation, so that …
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JAC: Borrow training material
For professionals who want to get started with the theme of relationships and sexuality in a group or individual guidance, we can also borrow training material free of charge. If desired, we offer consultation to support the use of this material. …
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Theme cases for primary education: Beringen Library
As a teacher you will regularly deal with themes such as bullying, well-being, farewell and mourning, learning disabilities, sustainability ...
Would you also like a ready-made package with books, brochures, lesson tips and game materials on these …Translated by
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Out and about with Goetghebuer: Walk Ghent
Ghent Archives, the GOF circle of friends and volunteer Inge Misschaert worked last summer on a walk through Ghent that allows participants to follow in the footsteps of Pierre-Jacques Goetghebuer. The architect-collector tells about his beloved …
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