-
The reading calendar of Everyone Reads
With this reading calendar, your next school year will be a reading party. From September to August you will find all important literary dates and reading promotion campaigns and book tips at theme days for different ages up to 18 years. An ideal …
Translated by
Tangible material -
Drinks case with sugar play
The drinks case consists of a script and the sugar game. The purpose of
the game is to increase the knowledge and skills to become more aware
choosing healthy drinks. The students check how much sugar is in the drinks.Translated by
Tangible material -
Teeth game
Informative goose game with five categories of fifteen questions each:
- the dentist,
- power supply,
- keep your mouth healthy,
- tidbits,
- do-assignments.
The game has a children's version (from 6 years) and an adult version (12+).
Translated by
Tangible material -
Who's Taking Care of Me Now?: Book
This book describes a young child's feeling of fear and powerlessness. It describes the major impact that alcohol addiction and bullying behavior can have on a person and those around them.
Translated by
Tangible materialOther function -
Tips and tricks for a healthy breakfast
What does a healthy breakfast consist of? This brochure lists the most important tips for putting together a healthy breakfast and contains a number of easy and healthy recipes.
The leaflet is concise and to the point and covers the …
Translated by
Tangible material -
Sffrds!: Climate Change Self-Help
Sffrds! is the title of a booklet about climate change. It is also the basis for our lessons on climate change and related topics, from distinguishing fake news to the circular economy.
This publication explains in simple language the connection …
Translated by
Tangible material -
Taalpunt Dutch
Do you speak a foreign language and would you like to learn, improve or practice Dutch? Or are you a teacher, lecturer, supervisor ... who guides non-native speakers in learning to speak and write Dutch?
Then be sure to visit our Taalpunt …
Translated by
Tangible material -
Artonaut: Experience exhibitions more intensely
The Artonaut is a set of cards by and for Space Travelers full of stimulating assignments to experience museums even more intensely. Stray from prescribed paths, wander through meanings and stumble over details.
Because art is for everyone! Everyone …
Translated by
Tangible material (5)Teacher -
Recognize who I am
The new field guide Recognize who I am by nature illustrator Jasper de Ruiter contains more than 57 recognition maps of plants and animals in the Netherlands. This makes naming species a lot easier.
With these accessible recognition cards you quickly …
Translated by
Tangible materialOther -
Amai!: Card game artificial intelligence
Be the first to try to build a smart AI solution such as a smart refrigerator, a nutrition coach or a waste sorting aid. You do that by collecting the right cards. And make sure your system doesn't crash!
The game is simple with simple rules and is …
Translated by
Tangible material -
Choosing healthy: Tips and tricks for the store
In the department store or in the smaller convenience store, at the bakery around the corner or in the gas station along the motorway: you can buy food anywhere and at almost any time of the day. From extensive groceries to replenish your supplies …
Translated by
Tangible material -
Talking cases: Learning Dutch playfully
In collaboration with Erfgoedcel Waasland, among others, the heritage cell has developed chat cases that OKAN classes can use. Students learn the Dutch language in a playful way. These lendable suitcases are tailored to OKAN students and are built …
Translated by
Tangible material (5)