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At home in Heritage: Audiovisual material
In the context of Heritage Day 2024, FARO created an audiovisual collection around the annual theme at Home at The Archives for Education. In six parts we look at how a feeling of home is shaped: in the neighborhood, in language and in different …
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Virtual Reality in TA Keerbergen
A good practical example of TA Keerbergen where several students can work simultaneously in Virtual Reality. More information in the video about the approach and the advantages of their working method.
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VideoTeacher -
A stitch loose?: A playful conversation about mental health and quality of life
Loose a stitch? is a stubborn game that opens up the stigma surrounding (mental) vulnerability in a creative, constructive and positive way and increases resilience .
Targets
- Awareness and understanding about mental well-being, stigma and …
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Tangible material -
Children's rights: Workbooks
We offer three workbooks, which approach law, laws and rules in a social context and which many young people will identify with. The workbooks come with a manual that offers inspiration to the supervising teacher. You can adapt the material to the …
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Lucky Triangle: Animation video
In this video you will learn more about the 3 building blocks of happiness and the guiding questions that will help you build on your happiness:
- be yourself,
- be well surrounded,
- feel good.
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Video (8) -
Okay?!: Game sexual harassment
Through the game Okay?! make the theme of sexual transgressive behavior a subject of discussion among young people.
- Discuss drawings of sexual situations based on six criteria.
- Pay attention to what you feel and think about it. What is an appropriate …
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Tangible material (8) -
Demonstration penis
Plastic demonstration penis to demonstrate and practice the correct use of a condom. It consists of separate parts for easy transport.
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Tangible material -
Outside the lines: Training package
This methodology gives you tools to respond appropriately to sexual (transgressive) behavior of vulnerable children and young people.
The material is based on the Sensoa Flag System and contains situations about:
- children and young people with sexual …
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Tangible material -
#SoWhat?! The gayme
Teenagers talk to each other using forty illustrations. Through play, participants become acquainted with sensitive themes in society. The game makes topics such as sexuality, LGBT, diversity and transgender open for discussion and breaks the …
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Tangible material (4) -
Animals of the axen rose
The cards in this package provide an overview of the ten axenrose animals and the relationship methods they represent, based on the publications of Cuvelier. There is one token per animal, an ax rose with captions and a short introduction …
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Image (31)Teacher