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Bring the Roman Emperors to life
Article about the opportunities to connect contemporary technology with the past. How can we make young people aware of both the opportunities and risks of such technologies? In this teaching material you put yourself in the shoes of figures such …
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Novels in the classroom: Book tips per language
An overview of novels in different languages. Here you will find titles of books in the following languages:
- French,
- English,
- German,
- Spanish,
- Russian,
- Italian,
- Turkish.
The list was drawn up by the language teachers of the Department of …
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Code math game with ChatGPT and Google Sites
In this article, Tony explains how he designed a math game using ChatGPT and Google Sites.
You can also play the game yourself .
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Recovery economy: Environmentally friendly and financially beneficial
By repairing a product instead of replacing it (purchasing a new product), the lifespan of the product is extended. This saves materials and greenhouse gas emissions during the production of a new product.
For products that consume a lot of energy, …
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Artificial Intelligence and Ancient Greek: Project Description
Article about a project developed to bridge the gap between classical languages and modern computer techniques and programming languages, providing an introduction to the world of artificial intelligence and its possibilities, but also its …
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Bring Tacitus to life with AI
Article about a project on AI technology, a collaboration between Ghent University and Sint-Lievenscollege, where a bridge was built between two apparent opposites: classical languages and programming languages. In this project, you can use your …
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Pythia: Epigraphy, Poetry and AI
When studying Classical Antiquity, we rely on all kinds of sources. Stories of great poets, beautiful temples, drawings on all kinds of objects... In this AI project you will get to know epigraphy, the branch of archeology that delves into …
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Story Dice: Writing stories with dice
With StoryDice's digital story dice, your students can determine the content and order of a storyline by digitally rolling the dice.
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AI in the classroom: Why and how?
Article about how and why you can use AI in the classroom. You will discover some concrete ideas for involving AI in language subjects, in art and in wider society. This can serve as inspiration for setting up cross-curricular projects in the …
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Algorithms and AI in the Educational Context: A Study on the Perception, Opinion and Attitude of Students and Parents in Flanders
Every year, the knowledge center carries out a monitoring in which, through a large-scale survey, it questions the attitudes of relevant stakeholders in a context where algorithms could be applied. This year they focused on the educational context …
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Building learning labs and innovative learning spaces
A practical guide developed by European Schoolnet to support schools and teachers in the roll-out of STEM labs and a Future Classroom. The secondary school RHIZO Lyceum OLV Vlaanderen is described in this guide as a practical example.
Read the full …
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Bring Innovation to life: Project InnoVET
Within this InnoVET project, teachers can achieve their curriculum objectives in a project-based manner by simultaneously professionalizing themselves in themes that they consider important for themselves and their students. The schools realize …
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