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Virtual Worlds: Science Pub
A video recording of the panel discussion about virtual worlds. How do you use virtual environments? What is the metaverse? Are there benefits or dangers?
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Visit to IKC Magenta Discover Lab in Delden
Master Sander visits technology rooms and labs in the Netherlands. In this video you will discover what the technology room or discovery lab of IKC Magenta in Delden looks like.
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Integration of 3D into Zimjs
I created an example with VR glasses in Zimjs. Based on an example by inventor Dan Zen .
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EV'nAR: Manual
EV'nAR is an AR tool that you can use on the Microsoft Hololens, smartphone and tablet. With the help of this app, the student can become acquainted with an electric vehicle and a hydrogen vehicle via augmented reality .
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Discover the Makey Makey: Video
With Makey Makey you can take over functions from the computer by connecting everyday objects with the computer keys. You can make your own keyboard, touchpads or game console
In this video you will discover the possibilities of the Makey Makey and …
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Nomophobia test: Addicted to your smartphone? - Explobots
Using this worksheet, students can take a nomophobia test to discover whether they are addicted to their smartphone or not.
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Virtual Reality in TA Keerbergen
A good practical example of TA Keerbergen where several students can work simultaneously in Virtual Reality. More information in the video about the approach and the advantages of their working method.
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Health: Apps and digital applications
This comprehensive course is about using apps and digital applications that are all related to the theme of health. The following topics are covered:
- nutrition,
- movement,
- medicines,
- doctor,
- FIRST AID,
- mutuality,
- make an appointment with a …
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Redesigning and (re) building the school (environment): Lesson 3.3
In this detailed lesson example you see how a game can be used in your lesson. The lesson sheet contains information about when and why you would use this type of lesson and what the lesson looks like. You can find the games that you can use for …
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Starting with VR in the classroom: Info bundle
This bundle is aimed at schools that want to get started with Virtual Reality (VR) and more specifically with assembly tasks in Virtual Reality. You can read about the history of Virtual Reality and get a lot of didactic tips about the use of VR. In …
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App Inventor: Practical examples
A syllabus of over forty pages to get started with App Inventor.
With a number of practical examples, which can encourage students to program themselves.Translated by
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Step-by-step plan and correction key at Blockly Games
On the Blockly Games website you learn programming step by step.
In this learning resource you will find a step-by-step plan and correction keys for the games:
- maze,
- bird,
- turtle,
- movie.
- music.
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Downloadable resource (16)Teacher