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Smart-e: Game about media-wise themes
With Smart-e you can easily create secure passwords and learn about catfishing, phishing, online banking and fake news. Smart-e consists of four apps in which these digital themes are playfully discussed. Each app is a mini-game with fun …
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Micro:bit for teachers: Exercises and course
An introductory course to familiarize teachers with the micro:bit, a compact and easy-to-use programmable computer. During this course, participants will learn the basics of programming, experiment with input and output functions of the micro:bit, …
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Downloadable resource (6)ICT co-ordinator, System administrator -
Check your response: Poster
A class discussion about online behavior and netiquette? You can get started right away with the six questions on this poster. Follow the questions and it will soon become clear whether a response is appropriate.
A positive answer to all questions? …
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Learn to draw with SketchUp 3D: Presentation
In this Prezi presentation you will learn more about the Sketchup 3D drawing program and how you can get started with it. Includes, among other things:
- what is SketchUp;
- what is 3D drawing;
- introduction to SketchUp;
- menu bar;
- to practice; …
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SprintPlus: Exercise Books
With these exercise books you can practice the different functionalities of SprintPlus 3 (Windows) and sprintplus.online (webapp).
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Nomophobia test: Addicted to your smartphone? - Explobots
Using this worksheet, students can take a nomophobia test to discover whether they are addicted to their smartphone or not.
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Virtual Reality in the classroom: Applications and examples
Extensive list of links to various virtual reality applications for technical and general subjects. You will receive examples of VR for the following courses:
- car,
- wood and construction,
- electricity and central heating,
- VOICE,
- math,
- Sciences, …
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Downloadable resource (9)Teacher -
Working with Google Apps: BZL assignment
A journey through the Google Apps. The students can work independently and must work independently and accurately. This BZL is not an in-depth study, but it teaches students to explore and use the most commonly used applications in two or three …
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Nettiquette - Explobots
Nettiquette is a combination of the words network and etiquette. They are norms regarding behavior on the internet and everything that goes with it, such as the use of smartphone, e-mail, social media...
This document lists 31 of these standards.
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Working with Keynote: Course
How do I create a presentation with Keynote on IPad?
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SQUEEZE: A serious game about online identity
SQUEEZE is a method of JES vzw about online identity with a fixed duration of 100 minutes. In concrete terms, teenagers individually test the prototype of the new online platform Squeeze on tablets or laptops, and then reflect on their behavior …
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Digital activities in STEM education: Taccle 2
TACCLE2 is a guide to enrich your lessons and promote learning in your classroom. The book contains about a hundred ICT ideas that can be used in mathematics, science and technology. In addition to detailed lesson instructions, you'll find useful …
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