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Emailing and Email Etiquette: Course
Course on how to correctly compose and send e-mail where students must take into account the guidelines of netiquette. The most important guidelines can be found on a poster that you can hang up in the classroom.
The following objectives are covered …
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Getting started with XR: Didactic tips and guidelines for using XR in the classroom
In this contribution you, as a teacher, will receive practical and pedagogical tips to get started with XR in the classroom.
The bundle is an adapted version of the contribution to KlasCement by Kim De Keyzer .
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Work form bingo: getting started with videos and audio in your lessons
Audiovisual material: that is more than watching and listening. You can use videos and audio fragments in so many more ways in class thanks to The Archive for Education .
But what are all those options and how do you get started? On our working …
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Augmented Reality with the iPad: Presentation
In this presentation you will learn to use AR ( Augmented Reality ) with the iPad. You will learn to take images yourself with the 360° camera and the iPad (Lidar scanner) to develop a scenario yourself.
It is shown how you can use programs to …
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Working with the keyboard: Visual
Do you or your students sometimes have difficulty finding the right key combinations for the euro sign or the at sign (@) or letters such as é, ç, ê ...? This keyboard image immediately teaches your students which keys to use to type a special …
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Smart-e: Game about media-wise themes
With Smart-e you can easily create secure passwords and learn about catfishing, phishing, online banking and fake news. Smart-e consists of four apps in which these digital themes are playfully discussed. Each app is a mini-game with fun …
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Getting started with the micro:bit: Manual
This short manual explains the micro:bit and how you can get started with it. The micro:bit is a mini computer that was specially developed for children to learn to program and discover the possibilities of electronics.
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LeerID Student Desk: Manual for students
On this page you will find the manual with which students can get started with the LeerID Student Desk. The LeerID Student Desk is the student section of LeerID. Here students can log in to manage their account themselves, for example to change …
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LeerID School Desk: Technical support for administrator
On this page you will find the manuals and information you need as a LeerID administrator to work with LeerID:
- How do you create LeerID accounts and how do you manage them afterwards?
- How can you make applications visible to your students in …
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Developing a scenario: Guidelines
You can use this document to develop a scenario. It is intended as a guideline to shape the scenario and ensure that you capture the right images.
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Games in the classroom: Guidelines for successful learning goals
The Games in the Classroom handbook is intended as a guideline for teachers who want to incorporate video games into their lessons. You will find the background knowledge you need to use video games as educational tools. There are also many …
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Wise lessons, twelve building blocks for effective didactics: Mind map with didactic tips
Mind map with didactic tips based on the book Wise lessons: twelve building blocks for effective didactics (Surma, T., Vanhoyweghen, ea - 2019) . The mind map provides information, tips and digital tools for each of the twelve building blocks to use …
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