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Game.Learn.Grow: Getting Started with Games in the Classroom Tutorial
The use of digital games in the classroom increases the motivation, engagement and productivity of your students. Yet few games are used in the Flemish classes. It is therefore not always such a simple task to integrate games into your lessons. On …
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Skillsnavigator high-quality digital didactics
How far are you as a teacher in developing your digital didactics skills?
Establishing a high-quality digital didactics as a teacher is not self-evident. As teachers, we are of course highly didactically trained, both through our teacher training …Translated by
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Making knowledge clips with PowerPoint: Presentation Class Cement Conference
During the KlasCement conference on finding, creating and sharing learning materials on March 15, 2016 you could follow the workshop: 'Making knowledge clips with PowerPoint'. This printout of the presentation gives you background in …
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Code Festival 2017: Presentations
In this contribution you will find the presentations of the Code Festival of October 16, 2017 in Brussels and of October 19, 2017 in Ghent . The Code Festival is an organization of the Department of Education and Training . The aim is to get as …
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Engineering Apps for primary
Any incentive, even the smallest, can be enough to get kids to do their important life choices. Sense Children a range of technical applications carry over, she learns their technical interests and abilities better imaging. It would be just that …
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Code Festival 2016: Presentations
In this contribution you will find the presentations of the Code Festival of October 10, 2016. The Code Festival is an organization of the Department of Education and Training. The aim is to get as many students from as many classes and schools as …
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Primary education: Learning outcomes and development goals (2010)
Here you will find the final objectives for primary education and the development goals for kindergarten education version 2010.
Composition and author:
- Agency for Quality Assurance in Education and Training (AKOV)
- Curriculum
Product …
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Arrange images: Feature infer from context
In this application, all kinds of images to be arranged from big to small, from thick to thin, from many to few, from wide to narrow or vice versa. Here the children must always wonder what image should come in place of the question mark.
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Build patterns: Colored balls
The pattern that appears on the left of the screen should be recreated on the right. To do this, you have to click on the color with which the black circle should be filled.
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Volume count by tally: Amount to five
Count the number of items and click the plus sign to as many black dashes. Confirm your answer by clicking on the box where the lines are. Do you have clicked too many times on the plus sign then you can reduce the number of black lines with the …
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Continue patterns
Continue the pattern by clicking on the correct figure or color.
In the event of an error, immediate feedback is given.
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Bee-Bot: Teaching sheet
This teaching sheet with references to curricula and learning outcomes shows you how to work with a Bee-Bot.
The chip is used in the STEM workshops that you can experience with your students in the Fyxxilab in Ghent.Translated by
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