-
Drinks case with sugar play
The drinks case consists of a script and the sugar game. The purpose of
the game is to increase the knowledge and skills to become more aware
choosing healthy drinks. The students check how much sugar is in the drinks.Translated by
Tangible material -
Artonaut: Experience exhibitions more intensely
The Artonaut is a set of cards by and for Space Travelers full of stimulating assignments to experience museums even more intensely. Stray from prescribed paths, wander through meanings and stumble over details.
Because art is for everyone! Everyone …
Translated by
Tangible material (5)Teacher -
The baker: Educational suitcases
The Bakery Museum provides educational suitcases so that students can learn more about the baker and bread. The ready-made packages are drawn up per degree and consist of a wide range of active, didactic teaching methods. They consist of a manual …
Translated by
Tangible materialOrganisation, company, NPO -
Foreign language education, from research to practice
Anyone who teaches German, English, French, Spanish or NT2 will certainly know these questions:
- How does the dynamic between knowledge and skills work? How do you stimulate automation?
- How useful is grammar? How do you determine the right dose …
Translated by
Tangible material -
Very sweet: Game form healthy food
The ants are going on the healthy tour. But you have to help them in this educational game about healthy food!
Collect products for your ant colony with as little sugar as possible, or products that are as healthy as possible, or put together an …
Translated by
Tangible material (7) -
Need a pick-me-up?: Tips and tricks for healthy snacks
What does a healthy snack consist of? This NICE-to-know brochure lists the most important tips for choosing healthy snacks and contains tasty, easy and healthy recipes.
The leaflet is concise and to the point and covers the following topics:
…Translated by
Tangible material (5) -
Food triangle: Leaflet
Do you want to make your students (or their parents) aware of what they should eat to make healthy and environmentally responsible food choices and how they can put this into practice? Use our brochure about the food triangle.
Translated by
Tangible material (19) -
Rory's Story Cubes Game
Playful students practice their language skills. The basic package has nine dice with images. Participants invent a story based on the scattered pictures.
Tangible material (29)Other function