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Universe: Escape game
Help Elien the Alien to come to Earth. You do this by solving various riddles and puzzles about our universe.
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Seterra Geography: Blind map exercises
With the exercises on this website you can practice continents, countries, rivers, capitals, rivers on a blind map.
After selecting a card, you must click on what is requested by time.
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Basic computer concept game
This memory game introduces you to basic computer concepts. You can play the game alone, but it is even more fun to play it together.
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Interactive exercise -
Calculate energy costs
This interactive quiz is about calculating energy. The presentation includes an introduction, explanation of the quantities used and some exercises.
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Keyboard: Special keys
BookWidgets to explore the keyboard of a Chromebook/laptop step by step.
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Visit Mechelen library: 360° tour
This 360° tour was made in Het Predikheren, the library of Mechelen. You can use this tour to prepare for your first visit to the library. This way, students already have an idea of the layout and possibilities.
A visit is often very targeted, for …
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EU Code Week Escaperoom: Eduscape simple
This online escape room was created by the leading teachers of the EU Code Week in Belgium. Ideal as a starter for the EU Code Week in your classroom.
The escape room consists of some fun puzzles that students can solve to get to the end of the escape …
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Odd One Out: Google Arts & Culture Experiments
In this interactive exercise you find the image generated by AI.
An image generated by AI is hidden between the artworks. Find the odd one out in a race against time. You have 4 chances before the game is over.Translated by
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EU Code Week Escaperoom: Eduscape
This online escape room was created by the leading teachers of the EU Code Week in Belgium. Ideal as a starter for the EU Code Week in your classroom.
The escape room consists of some fun puzzles that students can solve to get to the end of the …
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Interactive exercise (5) -
Tinker ball: Game
With this interactive game you try to get the ball into the goal in different ways. Use cans, hockey stick, baseball bat, feathers... to catch the ball. Design and discover to arrive at the correct solution.
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Learning to program with LOGO
The Logo programming language was created in 1967, then few people thought about teaching children and young people how to program.
The principle is simple. You make Simon move the turtle by writing commands in the style of a programming language. …Translated by
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Blob Beats: Google Arts & Culture Experiments
In this Guitar Hero- style online rhythm exercise, you can score points by clicking the notes at the right time as they fall. You can choose from several classic works and a variety of difficulty levels. You will also learn fun facts about composers …
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