-
Rory's Story Cubes Game
Playful students practice their language skills. The basic package has nine dice with images. Participants invent a story based on the scattered pictures.
Tangible material (29)Other function -
100 x creative with language
100 x creative with language contains one hundred expression activities and is intended for anyone who wants to work with language in a creative way around language. The book contains games and exercises on acquaintance, warming, expression, …
Translated by
Tangible material (16)Organisation, company, NPO -
Does your screen also leave traces?: Curriculum
With the introduction of the final objectives ICT in primary education and the first stage of secondary education, an increasing use of screens in the classroom and school environment is indispensable. With computers, tablets, digital lesson boards, …
Translated by
Tangible material (8)Organisation, company, NPO -
#Flashtag: Party game
Informative and cooperative board game about safe internet use.
The following topics are covered:
- privacy,
- cyberbullying,
- communication,
- online challenges,
- online sexuality,
- gaming.
Translated by
Tangible material (6) -
Artonaut: Experience exhibitions more intensely
The Artonaut is a set of cards by and for Space Travelers full of stimulating assignments to experience museums even more intensely. Stray from prescribed paths, wander through meanings and stumble over details.
Because art is for everyone! Everyone …
Translated by
Tangible material (5)Teacher -
Control a wheelchair with your eyes: STEM project
Have your students design a device to control a wheelchair with their eyes.
Your students first discover the electricity in an eye and create the necessary electronic circuits themselves so that they are able to measure it. Then they learn to program …
Translated by
Tangible material -
Communicative language teaching in practice
How do I best approach my language lessons?
Many teachers of modern foreign languages and NT2 ask themselves this question every day. Teaching is therefore a complex assignment with a range of possible approaches. Differentiate, motivate and evaluate …
Translated by
Tangible material -
Level Up: Magazine about healthy gaming
Our new magazine about healthy gaming is now available: Level Up! It contains 32 interactive and insightful A4 pages on healthy gaming and digital balance.
What does it include?
- explanation about the world of games: evolution, types of games, devices, …
Translated by
Tangible material -
Bionics4Education: Construction kit
This learning tool with bio-inspired prototypes and supporting content encourages your students to recreate a natural system (fish, elephant, flower, chameleon or bird). Each construction kit contains the necessary components to create a bionic …
Translated by
Tangible material -
Amai!: Card game artificial intelligence
Be the first to try to build a smart AI solution such as a smart refrigerator, a nutrition coach or a waste sorting aid. You do that by collecting the right cards. And make sure your system doesn't crash!
The game is simple with simple rules and is …
Translated by
Tangible material -
Safe on the internet: Learn to recognize phishing
Cybercriminals are becoming increasingly smarter, making phishing, for example, increasingly difficult to recognize. Fortunately, there are some basic rules you can follow and practice your mindfulness. That is why Beego put together a book with …
Translated by
Tangible materialOther function -
In Science, Mathematics, Technology: Practical Literature Study
In this practical literature study, the authors are looking for educational approaches that stimulate the interest, motivation, curiosity and self-confidence of girls and boys (8-16 years) for science, engineering and mathematics and which have a …
Tangible materialOrganisation, company, NPO