-
Is that really the case: Do you recognize a real fake message?
Made up messages, videos that have been edited and numbers that are incorrect. Do you ever wonder if something is really true? This site shows how fake news works and how you can recognize it.
Isdatechtzo.nl was developed by the Media Wisdom Network …
Translated by
WebsiteNewTeacher, Other -
Inoculation Science: Site for prebunking misinformation
Website of the University of Cambridge and Bristol with English videos and games with the prebunking technique. This means that, analogously to a vaccine, people are made immune to disinformation by exposing them to attenuated examples of …
Translated by
WebsiteTeacher, Other -
AI At School: Social robot
Dwengo's social robot is a cross-curricular STEM project for the first and second stage of secondary education. In a number of modules, students get to work designing, programming and building their own social robot.
Students think about how their …
Translated by
Website -
EDUbox Social media
What are the mechanisms behind social media? How come we are so attracted to it? And how can we be resilient to this? This EDUbox social media for the first grade of secondary education, answers these questions and a lot more.
An EDUbox is an …
Translated by
Downloadable resource -
Concrete Genie: Lesson sheet game against bullying
On this sheet you will learn more about the game Concrete Genie and how you can use the game around the theme of bullying. The sheet explains how the game can help to start a group discussion or to process the theme musically.
Translated by
Downloadable resource -
Nettiquette - Explobots
Nettiquette is a combination of the words network and etiquette. They are norms regarding behavior on the internet and everything that goes with it, such as the use of smartphone, e-mail, social media...
This document lists 31 of these standards.
Translated by
Downloadable resource (47) -
Media literacy: Learning path
The Media Literacy Learning Line summarizes which media literacy competencies an average child should develop at every age. She gives substance to the final objectives and curricula according to the framework of the Mediawijs Competency Model. A …
Translated by
Downloadable resource (43) -
Equator: The world in your classroom
Do you want to get started with videos about global citizenship? Do you want to amplify the voice of the South and bring it directly into your classroom? How do children from different continents view the same themes (linked to sustainable …
Translated by
Website -
SQUEEZE: A serious game about online identity
SQUEEZE is a method of JES vzw about online identity with a fixed duration of 100 minutes. In concrete terms, teenagers individually test the prototype of the new online platform Squeeze on tablets or laptops, and then reflect on their behavior …
Translated by
Downloadable resource (8) -
Toolkit multimedia animator: Playful programming with children
For the European Codinc project, Maks vzw trained dozens of young people in Brussels to become multimedia animators. They in turn taught elementary school children to code and program in a playful way.
We hit two birds with one stone, because in …
Translated by
Downloadable resource -
Facebook's Bullying Prevention Center: Address online bullying on Facebook
This Facebook website offers teachers and students support when bullying occurs via Facebook. You will find clear step-by-step plans of the actions you can take in the event of bullying. There are also suggestions for bullying prevention.
An extensive …
Translated by
WebsiteOrganisation, company, NPO -
LINC: At home in the knowledge society
On this website you will find news, facts and much more about the themes of reading, information literacy and communication. Linc is an organization within socio-cultural education for adults that strives to involve as many people as possible in …
Translated by
Website