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Digital learning paths in the soft sector in technical and vocational education: Project Innovet
Article in which you can learn more about the Innovet project Digital learning paths in the soft sector in technical and vocational education. The project focuses on digital learning paths and practice-oriented training in the soft sector. Four …
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Learning Bridge 2.0: Project InnoVET XR
It is not always easy to teach students good first aid skills. Through this project, students can get to know these skills in a safe virtual environment and practice them independently with an evaluation at the end of the journey. Ultimately, this …
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DOOZ, Didactic Training Material to Support Future Healthcare Providers: Project InnoVET
The DOOZ project focused on developing shareable teaching materials for various innovative applications in the healthcare sector. This serves various purposes: the materials will be used to train (future) healthcare professionals, but also offer …
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Get access to recorded dance and theater performances by Flemish companies
Do you teach dance, theater, or other performing arts? Get inspiration from the 100 dance and theater performances that you can watch at The Archive for Education . Various cultural houses and companies from Flanders made recordings of their …
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Get started with textless picture books and talking boards for all ages
Textless picture books and discussion boards are tools to stimulate language development and multilingualism. This applies to both language learners with Dutch as their home language (NT1) and to language learners for whom Dutch is the second …
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Learning Bridge Care: Project InnoVET
The Learning Bridge is a partnership between campus FLX and VitaS in which they build a bridge between both landscapes, care and education, in order to improve quality. They do this, among other things, by integrating lessons in the residential …
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Story Dice: Writing stories with dice
With StoryDice's digital story dice, your students can determine the content and order of a storyline by digitally rolling the dice.
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COSMO: Virtual reality and augmented reality
COSMO is a research project involving companies from the manufacturing industry, research groups and secondary schools.
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Distance learning via WhatsApp: Practical example
Practical example of Linda Van Duin of ANT2 , how she approached distance learning in the Netherlands with her ISK students (the equivalent of the Flemish OKAN classes) during the first week of the suspension of the lessons. She uses WhatsApp and …
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Learn language: Review of book
"A book that absolutely must be read not only by school teams, but also by policymakers."
Lieven Coppens writes an honest review about that book by Koen Jaspaert and Carolien Frijns about how language development works, how our image of …
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Circular economy and ecodesign: Brochure
In this brochure you will find the information and content of everything that Flanders Circular has done in recent years regarding Circular Economy and Ecodesign. It contains methods for tackling your curriculum, and workshops/welding/paths that …
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Boost your foreign languages with Netflix
Blog post explaining how Language Learning with Netflix works.
Via this extension you can play subtitles on Netflix in two languages in a Chrome browser and look up vocabulary in a foreign language.
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