-
Digital learning paths in the soft sector in technical and vocational education: Project Innovet
Article in which you can learn more about the Innovet project Digital learning paths in the soft sector in technical and vocational education. The project focuses on digital learning paths and practice-oriented training in the soft sector. Four …
Translated by
Article -
EV'nAR 2.0: Project InnoVET XR
The project provides teaching support material on alternative drive technologies in automotive technical education via MS hololens, tablet and smartphone (IOS and Android). Students learn about the technology interactively in a classroom or …
Translated by
Article -
The Welding Machine: Project InnoVET XR
Welding, everyone knows what it is. Few can do it and even fewer are available on the labor market. The training costs a lot of money. With this new VR application, students and teachers learn semi-automatic welding in a safe environment.
In 2024, …
Translated by
Article -
Learning Bridge 2.0: Project InnoVET XR
It is not always easy to teach students good first aid skills. Through this project, students can get to know these skills in a safe virtual environment and practice them independently with an evaluation at the end of the journey. Ultimately, this …
Translated by
Article -
Woodcraft VR: Project InnoVET XR
Woodcraft VR is the VR training to learn to work with woodworking machines.
During the training you will learn to work safely with the panel saw and milling machine. There are various tasks per machine, such as changing the saw blade or cutter …
Translated by
Article -
DOOZ, Didactic Training Material to Support Future Healthcare Providers: Project InnoVET
The DOOZ project focused on developing shareable teaching materials for various innovative applications in the healthcare sector. This serves various purposes: the materials will be used to train (future) healthcare professionals, but also offer …
Translated by
Article -
Safety and instruction to the machines via AR: Project InnoVET
Within this project, an Augmented Reality (AR) was developed to work safely with machines in a school's machinery park. The videos with manual are made available as a lesson package. The emphasis in this project is on woodworking machines. …
Translated by
Article -
Train your own self-driving car: AI in the classroom
Self-driving vehicles capture our imagination. We see the technology appearing in various forms such as cars and buses, but also in lawnmowers, vacuum cleaners and in the workplace. When we look under the hood at AI technology, those benefits are …
Translated by
ArticleTeacher, ICT co-ordinator, … -
VR trainers on track: Project InnoVET
Within this project, CVO Edukempen developed a TTT program in collaboration with PXL Smart ICT and PXL Education Innovation to use Vivista software. Car teachers from Campus Het Spoor were the first test audience of the TTT program and in this way …
Translated by
Article -
Learning Bridge Care: Project InnoVET
The Learning Bridge is a partnership between campus FLX and VitaS in which they build a bridge between both landscapes, care and education, in order to improve quality. They do this, among other things, by integrating lessons in the residential …
Translated by
Article -
Digital learning paths for vocational training: Project InnoVET
This project focused on digital learning paths. A digital learning path is a logical sequence of learning activities (instructional video, text, (part of a) syllabus, assignment, exercise, evaluation, feedback, etc.) that is offered on a …
Translated by
Article -
VRool: Project InnoVET
Within this project, VTI Deinze, Scheppersinstituut Wetteren, Tectura Merelbeke and Richtpunt campus Eeklo developed a serious game VRiool aimed at the construction of a domestic sewage network. Students can virtually install a home sewerage …
Translated by
Article