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Arithmetic language: Overview
On this overview, students will find the different concepts related to addition, subtraction, multiplication and division.
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STEM spot: Planner
This planner helps you draw up a STEM project. This step-by-step plan focuses on the different phases of the learning process. More information can be found on the stemspot.be website.
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The value of a digit in a number
Students write down the value of the digit 5 (thousandths, hundredths, tenths, ones, tens, hundreds or thousands) under each number.
The exercise is self-correcting. If students give an incorrect answer, the answer box turns red. If they answer …
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Times table bingo
With this bingo, students can practice the times tables in a playful way.
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Field of Twenty: Dice Game
The students throw a twenty canteen dice and note the number in the correct place in the twenty field.
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Serial communication from Arduino to PC: Course
In this document you will receive detailed information about serial communication from Arduino to PC. You will learn how to send data from the Arduino to the PC via USB.
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Programming Arduino: Manual
This manual explains how to load a program from the Arduino IDE to an Arduino UNO, MEGA, nano, ESP8266 or ESP32.
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Installation of Arduino IDE: Manual
In this manual you will receive extensive information about installing and setting up the Arduino Integrated Development Environment (IDE). This for the Arduino UNO, MEGA, nano, UNO (WAVGAT), ESP8266, ESP32 and ATtiny.
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Dictation of numbers up to 100 000: Boom game
Using this game, students practice reading numbers up to 100,000. Students take turns drawing a card and reading the number. If they draw a card with a bomb, they must discard all the cards. Who will collect the most tickets?
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Mathematics education: From concrete to abstract, from loose knowledge to coherence and application.
A visual diagram that shows the steps you take in math education from to evolve from application to application.
- specific,
- representation,
- abstract,
- shorten,
- isolated practice,
- mixed practice,
- automate and memorize,
- apply in isolation,
- apply mixed.
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Addition and subtraction up to 100: Shark game
Through this shark game, students practice adding and subtracting up to 100 in a playful way.
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Share table card
On this chip, students find the solution of all division tables up to 10.
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